| aboyd |
This is from the paladin's Holy Tactician archetype:
PRD wrote:
Weal's Champion (Su): Once per day as swift action, a holy tactician can call on the powers of good to aid her against evil. Against evil targets, the holy tactician gains her Charisma bonus (if any) on her attack rolls against evil creatures, and if she hits, she adds 1/2 her paladin level on her weapon damage rolls as well.
So the bolded part is what I'm questioning. I always thought the general rule was "round down." So if you are a level 1 character and you use the Weal's Champion ability, you would get 1/2 your level in extra damage, or literally .5 extra, which rounds down to 0 extra.
However, in sCoreForge, it has a minimum of 1 point of extra damage. That's just wrong, isn't it? There isn't some obscure general class ability rule that states to "always have a minimum of 1 when doing class level stuff," right?