Building gestalt grappler, Blight druid / Tetori monk or Brawler?


Advice

Liberty's Edge

Pathfinder Rulebook Subscriber

I'm building a monk for a gestalt PBP and i cant decide what to pair with my blight druid. My idea is that i use wild shape to grow in size granting me size bonus to grapple, while i get feats from the other class.

Tetori monk is good because of the later game FoM suppressing ability Inescapable Grasp.

Brawler is great for its inherent focus on close combat and Combat maneuvers.

its a 25 pb, all Core, Featured, and Uncommon races.

Scarab Sages

Tetori. You will want the ability to shut down magical escapes, and you will want the ability to have wis to AC when wildshaped. My only suggestion would would be to change blight druid to naga aspirant. It's the only way you'll be able to legally take final embrace post-errata.


Tetori is the premier grappler, there is no other valid option next to it. Brawler is more suited to a more generalized playstyle (IE you're not a "grappler" but you can grapple when the opportunity calls for it).

Liberty's Edge

Pathfinder Rulebook Subscriber
Imbicatus wrote:
My only suggestion would would be to change blight druid to naga aspirant. It's the only way you'll be able to legally take final embrace post-errata.

Well this is for Serpent's Skull so that might actually be appropriate. However I want my character to embody the Reluctant hero Trope as much as I can. He was a farmer, enslaved, became a pit fighter, escaped, began to travel... so I don't think a nagaji who worships old gods will fit the Fluff unless I can take the archtype retroactively when i run into the serpent people the Adventurers guide alludes to.

Arachnofiend wrote:
Tetori is the premier grappler, there is no other valid option next to it. Brawler is more suited to a more generalized play style (IE you're not a "grappler" but you can grapple when the opportunity calls for it).

I'm worried about being too pidgin holed into grappling, but i think the druid spells might make up for that.

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