Designing Rituals based on spells with expensive components


Rules Questions

Shadow Lodge

The title says a lot but to elaborate, if you are designing an occult ritual as specified in Occult Adventures based on a spell with expensive material components does that factor into any of the math in its design? Like if I make a ritual for raise dead does that expense increase DCs, require that I have expensive material components, or even allow me to just build it without them all together? I'm pretty sure I know by intent rituals need (and by design have) drawbacks that help counteract the lack of an expensive material component but I'm wanting to verify my understanding before I go too deep into designing something that might run into that.

Any help or official sources that have said something about this would be greatly appreciated.

Shadow Lodge

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