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In Heroes of the Streets there is an alternate race trait for dwarves called Industrious Urbanite that gives a +4 bonus to Profession checks to make money. We are curious, specifically for PFS, does this apply to Day Job checks?
It seems a bit OP since this is twice the bonus of most traits, and while it is limited in normal play it has a specific application in PFS. I am concerned before telling a player it is a good idea. Thanks.

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Note that it is a racial trait (part of the character's race) and not a race trait (one of the two you get at 1st level, but with a racial prerequisite).
Not sure if you meant the correct one or not, but I figured I'd clarify just in case - it comes up a lot. ^_^
I did mean Racial, sorry.

David knott 242 |

Unfortunately it is not legal for play.
Additional Resources wrote:Alternate Racial Traits: The Illustrious Urbanite alternate racial trait is not legal for play.
What does a quote about the Elf's Illustrious Urbanite alternate racial trait have to do with the Dwarf's Industrious Urbanite alternate racial trait?

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Is that one legal for PFS? If so that makes it even more odd that Craftsman is not legal when its bonus is only +2 and is more limited in scope.
Sorry it is not legal.
Pathfinder Player Companion: Heroes of the Streets
All archetypes, feats, traits alternate racial traits, equipment, magic items, spells, magus arcana, oracle mysteriesrogue talents, shaman spirits, and subdomains are legal for play with the following exceptions and clarificaitons.Alternate Racial Traits: The Illustrious Urbanite alternate racial trait is not legal for play. Archetypes: The constable and eldritch archer archetypes are not legal for play; the Alley Witch archetype's crowd patron grants ventriloquism instead of ears of the city; ignore the second paragraph in the Urban Hunter's altered animal companion class ability; a bard with the busker archetype can use Acrobatics, Disguise, Sleight of Hand, and Stealth for Day Job checks. Equipment: The cat burglar's kit is not legal for play. Feats: The Cunning Caster, Guild Emissary, Subtle Devices, Throat Slicer, and Underworld Connections feats are not legal for play Magic Items: The diminishing sash is not legal for play. Rogue Talents: Eerie Disappearance and False Attacker are not legal for play. Spells: Cloak of secrets, coin shot, ears of the city, illusory crowd, and secret coffer are not legal for play. Subdomains: To qualify for one of the subdomains on pages 18-19, a PC must select one of the listed deities as her patron. The Legislation subdomain's prohibition ability can only prohibit any actions referenced by the forbid action spell. Traits: The Wiscrani Ear trait is not legal for play.