Divine Engineer - Feedback Requested


Homebrew and House Rules


Pathfinder Rulebook Subscriber

Hey guys,

A while back I asked about feedback to create a divinely inspired spellcaster that specialized in building things. I finished the class a while back, but had to put the campaign I was running on hold. I'm getting ready to restart, so now is as good of a time to get feedback.

As mentioned above, the class is meant to be a divinely inspired inventor. For those that follow comic books, you are Forge as a cleric. Unfortunately, the sorts of spells that really work best with this aren't the most powerful or versatile in the world, so the class is augmented to give control over devices/equipment with their channeling, combat applications for it's intelligence, and the ability to apply their intelligence in more practical ways.

Finally, as an aside, the campaign this is written for has NO prepared spellcasters, and in general lowered the power levels. There are no Tier One classes, and only a couple of Tier Two. I'm ok if the class is "weak" as compared to a standard cleric. The question would be whether it was weak or strong next to a Hunter or Inquisitor.

So, here's the Divine Engineer.

Hit me with thoughts!

PS - I use varying actors/actresses for my NPCs, and my Iconic Divine Engineer is "played" by Miayim Bialek of Big Bang Theory fame... hence her picture with the class.

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