Beastmorph Alchemist poison


Rules Questions


I am doing some research on a making a Beastmorph Alchemist for a upcoming game, and I noticed that at level 16 they can choose from the Beast Shape III list. One of those options is poison, which got me thinking: how does that work for the beastmorph? Do they select a poison similar to a animal of some kind? How can they deliver it? What would the DC be? I am assuming it would be something like they are able to, say, get spider features and make it so a bite attack they do would inject poison, but wanting to make sure


I'd say it doesn't work. They're not emulating a specific creature, so I'd say their poison has stats of "undefined (no effect)". More house-ruley, I'd say they could pick a creature, emulate that poison, but then only take abilities found on tht creature.

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