RWBY Huntsmen and Huntresses of Grimm Homebrewed Class and PDF download


Homebrew and House Rules


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lgt here!

As per the suggestions from the previous post, I have made an updated class for the huntsmen/huntresses found in the RoosterTeeth webseries "RWBY". Below is a link that leads to the document itself. Mind you, it is not completed yet...but it is getting there!

https://drive.google.com/file/d/0B2NNDpXjFX2oeklqa3BqbXNGdnc/view?usp=shari ng

I would appreciate your constructive criticism and would like to thank you all for the advice that you gave me last time! Happy holidays!

lgt


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Not bad !
Here's a few issues :
- The Master Hunter Feature is not described
- The Weapon & Armor Proficiency block is unclear. It may be better to have a simpler block (Simple weapons only), and add a "Signature Weapon" Feature, that allows a character to chose one specific weapon he gain proficiency with. That way, the class can grant additional abilities only usable with their signature weapon, or limit some aura powers (increased CMB) to the use of this weapon.
- Hated enemy : to simplify the "what monster applies", instead of having Hated enemy against evil-aligned creatures, apply the bonus against any monster with the [grimm] subtype.
- I'm a bit saddened by the removal of the commander ability (yes, I know it has been moved to a feat). I would have liked a "Team Role" ability baked into the class, with each character choosing a specific role (Commander, Striker, Support, Lone Wolf...)


@Aralicia: Thank you for taking the time to reply to my post! I use insight from guys on the forum like you to refine what I am making; so you are a huge help! :)

-I totally forgot to do that, the Master Hunter Feat is next on my list followed by weapon design. It will probably be similar to the Rangers Final "Favored Enemy".

-You are right, the description for Weapon Proficiency can use a little polish..

-Would "Grimm Subtype" be limited to only evil aligned creatures or beasts? The show is ever developing and I thought I would leave this broad in case new types of Grimm were discovered or if the DM wanted to treat other evil aligned creatures as "Grimm".

-Would replacing the Bonus Features with a "Team Role" abillity improve game play? I figured that leaving a few bonus features would give flexibility to the player but you bring up an interesting idea!


Good to see that free RWBY inspired free stuff. :)

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