How to adjust Elemental Overflow's stat bonuses


Rules Questions


I am playing a kineticist. The ability Elemental Overflow states:

Starting at 6th level, whenever she has at least 3 points of burn, the kineticist gains a +2 size bonus to two physical ability scores of her choice.

I'm wondering when that choice of what abilities to affect is made.

Does the character pick once (when the ability is gained at 6th level) that, for instance, she will gain +2 STR / +2 to CON / +0 DEX and stick with that choice? Or may she pick each day, whenever she takes a third point of burn? Or may she choose freely -- deciding to move bonus to +0 STR / +2 CON / +2 DEX because she is about to cross a wobbly bridge, and presumably spending a standard action to make the change?

Designer

Pick each time you take that 3rd point.


Although I would imagine it would almost always be dex/con.


Mark Seifter wrote:
Pick each time you take that 3rd point.

Mark: Thanks for the quick, clear response. By the way, I REALLY like the design of the Kineticist. The combination of Elemental Overflow and Burn which provides both penalties AND benefits is one of the most interesting nuances.

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