| Beetayasol |
I am wondering what methods there are to ignore movement penalties based on terrain. I know some items based on reading previous threads, however, I don't think some apply to natural terrains like forest and swamps.
Feather Step Slippers - Ignore difficult terrain, however, does it ignore the Forest Undergrowth Terrain?
Also, what about movement being impeded based on water? Walking through waist deep water with a firm footing halves your movement, but with this condition, is it something that the slippers could negate?
Pretty much what I am getting at is, what can I acquire (feat or item) that would allow me to negate movement penalties based on the specific terrain (Forest, Swamp, Desert, etc).
Note, that this is specifically for where a person can walk.