| Keydan |
Greetings,
Is it possible to teleport (greater) from ,say, an astral plane onto a demiplane that is also in the astral plane, provided you have some information on how it looks or appears. Nothing in demiplanes really contradicts this.
However I feel it cheapens the demiplane greatly, meaning anyone who would spend some time casting divination and legendary lore can get access to any demiplane without needing a planar forked metal rod attuned to the demiplane.
What would you say? An official/semi official ruling would be nice...
| Keydan |
I personally understand this. But where in the rules does it state that demiplanes are not a part of an actual plane, but their own planes. In spells own description it is said they are within those planes they originate from, so one may think they are still on the plane.
Extra question. Interplanetary teleportation, I understand why one would need that spell, but by description of greater teleportation, doesn't it mean you can just use that instead?
| Milo v3 |
I personally understand this. But where in the rules does it state that demiplanes are not a part of an actual plane, but their own planes. In spells own description it is said they are within those planes they originate from, so one may think they are still on the plane.
In the Game Mastery Guide it states that demiplanes are a type of plane, which means it's a separate plane. Also, it never says the planes are within the planes you cast it on, merely that you must cast the spell on one of those planes, which is because demiplane only form on the astral and ethereal planes. But regardless, the create demiplane spell says "Creatures can only enter the plane by the use of planar travel magic such as astral projection, etherealness, or plane shift." So you specifically cannot travel to it without planar travel magic.
Extra question. Interplanetary teleportation, I understand why one would need that spell, but by description of greater teleportation, doesn't it mean you can just use that instead?
Because with Greater Teleport you need "a reliable description of the place to which you are teleporting". You don't with Interplanetary Teleport.
| Crimeo |
Also, it never says the planes are within the planes you cast it on
It does, in the create demiplane spell:
When you cast the spell, you decide whether the demiplane is within the Astral or the Ethereal Plane.
Not you, the demiplane is within the astral or ethereal. So it does actually leave it ambiguous whether you can teleport into one / whether it is actually just part of the astral plane. Because if it is truly within those, then you should be able to use transit methods for moving within a single plane.
By itself, that's pretty thin, but there's also another interesting line. It says:
Creatures can only enter the plane by the use of planar travel magic such as astral projection, etherealness, or plane shift.
At first this seems to contradict the above, even, but etherealness is a very interesting choice. It says "as ethereal jaunt [just more people that's all]". Ethereal jaunt then says:
You become ethereal, along with your equipment. For the duration of the spell, you are in the Ethereal Plane, which overlaps the Material Plane. When the spell expires, you return to material existence.
Nowhere in this spell does it allow for you to get transported anywhere except the ethereal plane, and possibly the material plane (when its over).
Thus, how does this spell get you onto a demiplane? The most straightforward answer I can think of is that "It does so because some demiplanes are "within" the ethereal plane, and so once you're there, you can use non-interplanar transit" Under this possibility, when it says "You need planar transport spells to get to demiplanes" what it would mean is "from the assumed starting point of the material plane" I.e. since they exist on the astral and the ethereal planes, you definitely need planar transport to get to the astral or ethereal planes. But once there, you don't need any more planar travel magic to get to a demiplane that exists there.
Because with Greater Teleport you need "a reliable description of the place to which you are teleporting". You don't with Interplanetary Teleport.
I agree about interplanetary. The higher level spell makes it easier in the moment since you don't have to find some dude who's been to another planet or a book or anything first to describe it for you. Whether that's worth 2 spell levels, I guess depends how desperately you need to suddenly get to other planets without time to canvas the wizard's college or hit the absalom library. Personally, finding, buying, and preparing this spell to me seems more effort than just finding some books with descriptions of ALL the planets and being done with it. But personal preference I guess.
edit: Unless you're traveling to, say, star systems that nobody has ever been to or read about before elsewhere in the galaxy/universe. Then I guess it suddenly starts mattering a lot more.
| Keydan |
Creatures can only enter the plane by the use of planar travel magic such as astral projection, etherealness, or plane shift.
The etherealness spell refers to enetering one specific plane, the Etherial.
whether it is actually just part of the astral plane
The ambiguous part of it is dispelled via Milo v3's mentioned Game Mastery guide and the entry in the guide to multiverse. Not to mention the same game mastery guide lists demiplanes as a separate kind of plane.
Also This.
With all the fluff and side notes it's safe to say demiplanes, even those created by spells are planes, just small. Special rules trump general.
| Crimeo |
he etherealness spell refers to enetering one specific plane, the Etherial.
Which is why it doesn't make any sense to list as a way of accessing demiplanes, if demiplanes are not part of the ethereal plane itself and accessible by INTRA-planar transport somehow once there.
entry in the guide to multiverse.
That reads to me very much like these are still intended to be within and part of the astral and ethereal planes as well: they're being described as natural phenomena OF those planes, not distinct from them. Parts of storms there. Parts of local magnetic disturbances. Still retaining connections to ethereal dreams and astral souls after creation, etc. Which would again be consistent with "Yes you need planar transport: to get to the astral and ethereal where these things are located. Not necessarily to access them once there."
Special rules trump general.
Rules about demiplanes are not more specific than rules about demiplanes. At most, there's a contradiction between sources.
Edit: Actually, if anything, "spell-created demiplanes" are a more specific subset than "all demiplanes" and the spell rules would take priority.
| Keydan |
Which is why it doesn't make any sense to list as a way of accessing demiplanes
I would believe, this is for a special case when a demiplane overlaps with a material plane, if it has same features as the ethereal plane, which can be easily arranged for a demiplane cut from the same cloth.
And still, it's a valid way of planar travel, since it is planar travel, entering a plane (be it demi or not) from a material plane. This still does not permit teleportation into planes, as teleportation spells do not allow travel between planes.
And what provided fluff entries state, plane and obvious, in multiple paragraphs, is that Demiplanes are separate planes, and that they are separate extra dimensions, ergo not astral or etherial planes, other planes, which only connect to astral or ethereal planes (simply because it's the easiest place to make them). Same as material plane is connected to all elemental planes. The "demi" symbolizes it's size, not subjugation to other planes or being part of them. Cut from same cloth, but a different set of clothes.
| Crimeo |
I would believe, this is for a special case when a demiplane overlaps with a material plane, if it has same features as the ethereal plane, which can be easily arranged for a demiplane cut from the same cloth.
Except you seem to have just made all that up. Don't get me wrong, it sounds cool and plausible and if you were a Paizo writer, that would be good stuff to throw in there, sure, and maybe a good story at a table, but not rules text.
And still, it's a valid way of planar travel, since it is planar travel, entering a plane (be it demi or not) from a material plane.
It's not valid if the demiplane is not literally THE ethereal plane, because the spell ethereal jaunt clearly states it sends you to the ethereal plane only. Not "places that kind of maybe resemble the ethereal plane" etc. etc. If it's not literally part of the ethereal, then jaunt can't get you there, yet the spell text says that it can.
This still does not permit teleportation into planes, as teleportation spells do not allow travel between planes.
Agreed, I'm suggesting that it isn't a separate one. It is, as the spell says "within" and part of the normal ethereal plane. Thus requiring planar travel (to get there in general from material) but not to go from normal random places on ethereal into the demiplane space.
And what provided fluff entries state, plane and obvious, in multiple paragraphs, is that Demiplanes are separate planes, and that they are separate extra dimensions, ergo not astral or etherial planes,
If so, then the text just directly contradicts the create demiplane spell text. When faced with a contradiction, first you look for a specific vs. general. I didn't think there was one at first (in which case it would be GM fiat), but after having thought about it more, I think that actually "spell-created demiplanes" are indeed a more specific, fully nested subset of "all demiplanes"
Thus, by specific > general, when dealing with a spell-created demiplane, the crete demiplane spell text wins, and that text says that they are "within" not separate from the astral/ethereal (as well as ethereal jaunt being able to get you there doubly supports this)
However, if you're visiting a demiplane not made by a spell, but made by a goddess or by natural eddie whorls in the river of souls or whatever, then you should default to the text from the screenshot above. The end result being: spell-created demiplanes end up a lot easier to get into than god-created demiplanes, which actually seems like desirable game design anyway.
| Slithery D |
I think this is part 3.0/3.5 carry over (where I remember Genesis create planes had a permanent portal to the Astral), part allowance for special DM-designed planes that break the Create Demiplane standard (like with time traits that multiply more than 2x), and part generally poor planar rules from early Pathfinder.
| Keydan |
Except you seem to have just made all that up.
No, by spell discription, whit fluff in mind, and it's purpously left vague, you cut a part of an etherial plane and make it a separate demiplane. If it occupies same space as material plane it can be a demiplane.
If so, then the text just directly contradicts the create demiplane spell text.
Wouldn't be the first time.
specific > general
I'd agree but in this case both GM guide and Planar adventures are newer and more detailed on the specifics on what planes are. They are not just 3 spells in the index of spells, but whole paragraphs and books on planes. They are the specific, at least fluff and flavor wise. And for spells like demiplane, where 90% of the spell is flavor, this makes them the specific case. This is how lows work IRL, specific+newer > older and general.
I can also argue that they cover the TRUE cosmology of pathfinder setting, core rule book is a general set of rules, not necessarily tied to a setting, while the GM guide and Multiverse guide are a more specific case for a specific setting, dealing with Patfinder specific themes.
| Crimeo |
If it occupies same space as material plane
I don't see any text suggesting merging with the material plane? What are you referencing?
I'd agree but in this case both GM guide and Planar adventures are newer and more detailed on the specifics on what planes are.
Newer printing matters, yes, but specific is more important than newer printing, because specificity is about what you're even talking about, and before you get into "what's the latest word on what we're talking about" you need to already be talking about the same thing.
They are the specific, at least fluff and flavor wise.
They're more verbose, but definitely less specific. they're talking about all demiplanes in general (including natural phenomena ones, god-created ones, etc.), whereas the spell is only talking about spell-created demiplanes, which is a logically necessarily smaller subset.
"All X made in Y way" is always narrower than "All X made in any way"
| Vutava |
You're thinking too 3-dimensionally. It's a lot more complicated than those planar diagrams make it look. You can't teleport into a demiplane for the same reason you can't teleport from the Boneyard to Axis. Sure, they're right "next to" each other, but they are still different planes and teleport won't get you across that border.
| Crimeo |
You cannot teleport between planes (including demiplanes). Even if you're literally standing adjacent to a gate between the two, you can't teleport between them. There is another spell for that: plane shift.
How do you use ethereal jaunt to get into a demiplane then, under this reading?
| Dave Justus |
I would have said no way before reading this thread, but I do think the ethereal argument is a good one, and something that needs to be explained.
If ethereal jaunt and similar spells can take you to an ethereal based demi-plane, then it certainly seems that although those demiplanes are their own boundary of a sort, they are actually part of the ethereal plane itself rather than a separate plane.
If that is true, then there is no reason to think that Astral based demiplanes are any different.
I'm not 100% convinced, but I do think that without a better explanation of why ethereal would facilitate demi-plane transport than we have seen so far, it is a valid question.