Character decisions


Advice


I am soon going to be starting Carrion Crown, as a player for once! Yeah! *Happy Snoopy Dance*

Now what I would like is some advice.

I have three ideas for characters, and would like help selecting which one to play.

Characters for the rest of the party:

1.) Elf Dex Based Shocking Grasp Magus Lawful Neutral.

2.) Human Arcanist Most likely True Neutral

3.) Human Primalist Destined Bloodrager using a Nodachi ??

4.) Halfling Bard Melee of some sort, most likely Rapier ??

5.) Me!

Rules are:

20 pb
150 gp starting
All non-int based 2+ skill classes are 4+ instead.
Hero points
Max HP first 3 levels.
Races from the player's guide or core rulebook

Things I would like to provide:

Ability to heal out of combat, basically wands of CLW. Everyone chips in for cost of wands.

Condition removal, (remove X spells, Delay X spells, Heal)

Access to buffs off of the Divine caster list such as Magic Weapon and greater, Magic Vestment, and Barkskin.

So without further ado, here are my characters.

Chou Shen, Battle Cleric of Kofusachi:

Character Sheet

Back Story

Plus: Simple to play and has all of the cleric goodness. Hits all the Wickets.

Minus: We already have three Melee and because of that our Arcanist is not going Occultist, not sure want to add more melee.

Planned Feats
Half-Orc: Endurance
1: Improved Initiative
3: Power Attack
5: Craft Wondrous
7: Scribe Scroll
9: Weapon Focus (Falchion)
11: Divine Interference
13: ??
15: ??
17: ??
19: ??

Teris Eli, Archer Cleric of Estrial:

Character Sheet

Back Story

Plus: Ranged, which is something we are missing.

Minus: Less flavorful than my other two ideas, gonna have to develop him in play.

Planned Feats
Human: Point Blank Shot
1: Precise Shot
3: Rapid Shot
5: Deadly Aim
7: Weapon Focus
9: Clustered Shots
11: Many Shot
13: Divine Interference
15: Improved Precise Shot
17: ??
19: ??

Zedrian Lel, Animist Life Shaman:

Character Sheet

Back Story

Plus: Face and divine caster, plus I am in love with the Animist archetype. Gonna grab these ASAP.

Minus: No real way to deal HP damage, primary spell caster/diplomacy instead. I have also been told that even with a Valet familiar crafting is problematic in this AP.

Planned Feats
1 Creed of Virtue (Humility)
Human Scribe Scroll
3 Craft Wondrous
5 Craft Wand
7 Skill Focus (Diplomacy)
9 Signature Skill (Diplomacy)
11 Divine Interference
13 Craft Rod
15 Craft Staff
17 Persuasive
19 Voice of the Sybil

With this in mind which of these would you recommend? Further any advice on tweaking feats or such?


You get extra skill points under the house rules which really helps with what is normally the least attractive thing about clerics and you already have enough melee therefore I say the archer cleric.


You don't seem to *want* to play the archer cleric, so go with the shaman. Besides, your party needs control and utility casting far more than they need more damage-dealing.


Thank you both. :-)

Just to be clear it is not that I don't want to play Teris, he is simply the least fleshed out so far of my characters.

I am honestly trying to decide between the three as they all have compelling elements.


The Magus, Bloodrager, and possibly the Bard have DPR more than covered. What this party needs is a support that will guarantee their DPR with buffs, and so I'd definitely recommend the Shaman.


Arachnofiend wrote:
The Magus, Bloodrager, and possibly the Bard have DPR more than covered. What this party needs is a support that will guarantee their DPR with buffs, and so I'd definitely recommend the Shaman.

Kind of where I was going with him.

Levels 1-5 would be all about using magic weapon, and stolen cleric spells to buff/heal and restore, then 6+ open with the haste bomb.

Crafting for the group would just be gravy. I might get the arcanist to take cooperative crafting as well, along with craft wondrous, so we can pump out 6k a day when not adventuring or 3K when.

Of course the other characters have similar things they could do to enrich the group...

Graggrrggg, to hard to decide!

Thanks for your help, it is appreciated.


Arachnofiend wrote:
The Magus, Bloodrager, and possibly the Bard have DPR more than covered. What this party needs is a support that will guarantee their DPR with buffs, and so I'd definitely recommend the Shaman.

As far as buffs, Shamans do fall behind the Cleric. Their variable spirit magic lists make them more versatile but their base spell list doesn't have many of the divine staples for buffing. I'd go with a cleric over a Shaman if you're worried about dpr.

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