Soul Reaver
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So, my DM is being stubborn again. He goes by the rule of 'if it has the same name, the buffs don't stack', so for example if you wear two armors, it doesn't matter, the bigger AC bonus is the one used.
And that's fine and dandy.
But he claims that things like rage, mutagens, enlage person, potions, spells and stuff don't stack with one another, even though rage is a morale bonus, mutagen is alchemical bonus, enlarge person is size bonus, etc.
What's the ruling here?
kinevon
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Stacking
Stacking refers to the act of adding together bonuses or penalties that apply to one particular check or statistic. Generally speaking, most bonuses of the same type do not stack. Instead, only the highest bonus applies. Most penalties do stack, meaning that their values are added together. Penalties and bonuses generally stack with one another, meaning that the penalties might negate or exceed part or all of the bonuses, and vice versa.
If the bonuses have different types, or are untyped bonuses from different sources, they usually will stack. There are a few variations that limit some of them.
While in rage, a barbarian gains a +4 morale bonus to her Strength and Constitution, as well as a +2 morale bonus on Will saves.
Upon being imbibed, the mutagen causes the alchemist to grow bulkier and more bestial, granting him a +2 natural armor bonus and a +4 alchemical bonus to the selected ability score for 10 minutes per alchemist level.
The target gains a +2 size bonus to Strength, a –2 size penalty to Dexterity (to a minimum of 1), and a –1 penalty on attack rolls and AC due to its increased size.
Potions would be whatever type the spell in the potion is.
Spells, again, would be whatever type the spell says.
Stuff is a bit too general to define.