Magic Armor and the like


Rules Questions


I am creating Items for a campaign coming up and I am a bit confused on the rules, I am rolling of the Table from the GM book and I rolled:

A masterwork Trident which gets a +1, which means it gets +1 to attack bonus but not damage correct?

I also rolled on masterwork studded leather, which means it gets -1 to AC penalty right?

My last question is then if a piece of armor gets an enhancement bonus of +2 does that attach to AC an AC penalty? How does this work properly?


Masterwork trident would get +1 to hit, but if it's a +1 masterwork trident, which your wording seems to imply, it would actually have a +1 enhancement bonus which applies to damage and to hit, but replaces the +1 to hit from the basic masterwork (every item with magical enhancements needs to be masterwork before)

Mastwerork armor gets -1 armor check penalty to a minimum of 0, yes.

A magical piece of armor gets an enhancement bonus to AC only, but since it needs to be masterwork before, it also has a -1 check penalty.


Kalridian wrote:

Masterwork trident would get +1 to hit, but if it's a +1 masterwork trident, which your wording seems to imply, it would actually have a +1 enhancement bonus which applies to damage and to hit, but replaces the +1 to hit from the basic masterwork (every item with magical enhancements needs to be masterwork before)

Mastwerork armor gets -1 armor check penalty to a minimum of 0, yes.

A magical piece of armor gets an enhancement bonus to AC only, but since it needs to be masterwork before, it also has a -1 check penalty.

Thank you very much So a masterwork weapon gets a +1 to hit

masterwork armor gets -1 to AC penalty

enhancements to Armor get plus to AC.

I got ya!

Scarab Sages

I think it is worth noting that being discussed here is both the Armor Class (AC) and Armor Check Penalty.

A Chain Shirt has a +4 Armor bonus to Armor Class (AC), and a -2 Armor Check Penalty, so a commoner wearing it would have a +4 bonus to AC, and take a -2 on skills that Armor Check Penalties apply (such as swim or climb).

A Masterwork Chain Shirt has the Armor check penalty reduced by 1, changing from a -2 Armor Check Penalty to a -1 Armor Check Penalty, the bonus to Armor Class (AC) is not changed by the masterwork property. The commoner would now have a +4 bonus to AC, and take a -1 on skills that Armor Check Penalties apply (such as swim or climb).

A +1 Magical Chain Shirt is masterwork by definition, but in addition to the masterwork property (reducing the Armor Check Penalty by 1), the +1 grants a +1 Enhancement Bonus to Armor Class (AC) bonus. The magic does not effect the Armor Check Penalty. The commoner would now have a +5 bonus to AC, and take a -1 on skills that Armor Check Penalties apply (such as swim or climb).

Masterwork Weapons grant the user a +1 bonus to attack, whereas a Magical +1 sword would grant a +1 to attack AND Damage. A +2 sword would grant a +2 bonus to attack and damage.

tl;dr : AC =/= ACP

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Magic Armor and the like All Messageboards

Want to post a reply? Sign in.