| Covent |
So, this is slightly frustrating for me to admit but I am trying to make a Blaster Cleric and it does not seem to be coming together for me.
So far this is what I have, any input is appreciated.
20 PB
Str: 10 (0 p)
Dex: 12 (-2 p)
Con: 12 (-2 p)
Int: 13 (-3 p)
Wis: 18 (-17p) + 2 Racial = 20
Chr: 7 (+4 p)
Race: Human
Class: Ecclesitheurge Cleric of Ra 5\Tattooed (Orc) Sorcerer 1\Ecclesitheurge Cleric of Ra 14
Alignment: LG
Domains: Fire (Primary), Inevitable (Secondary)
Feats
Human: Spell Focus (Evocation)
1: Spell Specialization (Burning Hands)
3: Improved Initiative
5: Empower Spell
6 Sorcerer: Varsarian Tattoo (Evocation)
7: Dazing Spell
9: Intensified Spell
11: Spell Penetration
13: Quicken Spell
15: Spell Perfection (Fireball)
17: Greater Spell Penetration
19: Greater Spell Focus (Evocation)
Traits
Regional: Wayang Spell Hunter (Fireball)
Magic: Magical Lineage (Fireball)
This gives me up to four 3d4 DC 17 burning hands, three of which I can swap for heal spells and, 1 channel and 8 uses of the command spell at DC 15 at level one.
Problems:
1: Fire dependant: Uses one element and unlike an admixture wizard I do not know of a way to make it easier on a cleric.
2: Do not have room for all of the feats I want for the build. Specifically Selective spell and Maximize spell.
3: Does not have the crafting feats I want. Specifically Scribe scroll.
| Silver Surfer |
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Ideas and options.... mix and match?
1) Dump the sorceror bit and go pure
2) Go unaligned cleric and pick and choose domains that would give the best blasts
3) Go Samsaran and pinch some Druid spells.... Explosion of Rot is great.... its level 4 but IMO a better blaster than fireball in the long run... eg) fewer immunity/resistance issues
4) Focus on different kind of 'blasting'.... aim to be a Holy Word blaster in the long run and a fireball blaster in the short run. A Holy Word optimizer can be absolutely frightening!
5) Worship a Great Old One or Outer God and pick up Dreamed Secrets to pinch some extra blasty spells
6) Get Craft Wonderous and start making Meditation Incense (24 hr Maximise) like its going out of fashion
Imbicatus
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Problems:
1: Fire dependant: Uses one element and unlike an admixture wizard I do not know of a way to make it easier on a cleric.
2: Do not have room for all of the feats I want for the build. Specifically Selective spell and Maximize spell.
3: Does not have the crafting feats I want. Specifically Scribe scroll.
1. Change the bloodline from Orc to Elemental Cold or Marid. You can change all of you fire spells to cold spells. Anything that is Resistant or immune to Fire likely isn't to cold, and will take double damage to boot.
2 Maximize spell is a trap. You already have intensify and empower, and those together will increase damage more than maximize at the same spell level cost.
3: Change your Inevitable domain to Rune for the bonus feat, but this only works if you can be a cleric of an ideal, as no extant god offers fire and rune.
Just a Mort
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I would use cross blooded for sorcerer dip. If you want different elements, use elemental (acid) instead. The gelugon (ice devil) is immune to both fire and ice. I have not seen a creature immune to fire and acid yet. If you just want boom, do draconic (red) and orc crossblooded.
I would pass on quicken spell. I think as a cleric, you need to decide if you want to daze with fireball, or watch the world burn. Watching the world burn is easier. If anyone asks for heals, tell them you're not that kind of cleric.
If you want to watch the world burn, use theologian archtype, and you can modify your selected spell with intensify for free.
You can then switch magical knack to magical lineage to make up for missing the caster level, or switch dazing spell for varisam tattoo - you can buy a lesser rod of dazing for 14k, for recreational dazes.
If its not PFS, take sacred geometry instead of dazing spell, and select one of the metamagic feats that you can use to be applied to be dazing spell, the other - elemental spell (lightning).
For selective spell, just bring some selective rods.
You really need to have some static bonus from sorcerer blooodline(or evocation wizard), else your blasts aren't really worth anything. 10d6= 30 dmg avg. Whats 30 dmg to a lv 10 monster? Not very much.
Unless you wanted to use fireball just to daze. Then that is an entirely different ballgame, id ask for one of the traits to be havoc of the society, drop intensify and empower spell.