| Detoxifier |
So here is the rundown.
First a brief description of the world (emphasis on the word brief):
The mortal races are constrained to a single city that is a hold out against a world of undead. The government is a Catholic church style theocracy to which the PCs have sworn allegiance. The PC's are purifiers, who are sent out to do battle against the undead. Some months ago they waged war against, and captured an old city that had fallen to the undead. The undead are intelligent and cunning in this world, not just mindless zombies.
Two player mythic campaign, level 6, MR 2- Tiefling Witch and Human Inquisitor. The group rolls with a DM-PC that I try to keep out of the spotlight as much as possible (Ninja 6, MR 2), and a series of hired NPCs The old BBEG has been unmasked and put down.
As of this time the PC's are defending the city against a small invasion of Mohrgs with the assistance of about 100 members of the militia who had actually been dispatched to clear out an old ruin. The Witch PC decides to head back to town to give warning, severly bloodied, spells expended...you get the idea.
This is where the last session left off.
So hers the loose plan so far....Dire Bat(or other appropriate monster) grabs the witch out of the air, knocks her unconscious (should be easy enough) and flys her back to the NEW BBEG lair, where she loses a limb or two and is tortured for some time (we need an excuse for someone to get clockwork limbs anyhow).
So here is where you come in, help me flesh out the new BBEG, get creative, get mean, I want him introduced in dramatic fashion, with plenty of reason for him to be hated.
and go!