| Apple123 |
Hoi
We know that if a Master Summoner is summoning 6+ monsters the combat can slow down quite substantially (even if you prepared everything and are pre-rolling dices during the turn of the other players). That is something I would like to avoid.
Does anyone thought about a mechanismn to "virtually" convert multiple summoned monsters in one monster with better stats?
Ideally it would have a similar combat effect (minus action economy) but where the dicerolls would be solved far faster? Like "you summon 4 earth elementals => you get one earth elemental with +3 on all stats/rolls"?
Or is there even an official mechanism for that somewhere?
Thanks!
SYL