| Ausk Valrosh |
I'm asking this because we are playing a homebrew in Brevoy and my players just recently hit a milestone in the campaign and have gained some minor minor nobility and a small wealth of gold. My player is interested in buying some land outside of the capital of new stetven for his pc and said the cost for an acre of land in Michigan (where we live) is about $2100, so I figured gold is worth more than dollars so I said 500gp, but I feel as though even that number might be a little high.
Have you had any experiences with this/how much should I be charging? (He only has 1000 gold to work with)
| Pink Dragon |
Sounds about right. A rough scale could be made by comparing the cost of a decent rifle in the US to a composite longbow in Golarion. Assuming the cost of the rifle is bout $500 and knowing the cost of a composite longbow is 100 gp (Core Rules), the factor is about 5 dollars to 1 gold piece. At $2100 an acre, the cost of a similar acre in Golarion would be about 400 gp. Of course land prices vary enormously from place to place so it really just comes down to what you and the players find reasonable for the amount of wealth that characters accrue.
| JohnHawkins |
1) it depends on what the land is farmland is more expensive than desert (unless there is a gold mine in the desert)
2) How much is there. Land in Japan costs more land in Idaho as there is less land avialble
3) Remember pc's are implausibly rich because of the magic items cost thing and most land is bought by low level commoners with only a few gp
4) The economy in pathfinder and pretty much all D+D type games explodes your head if you try and rationalise it
5)Look at ultimate campaign for the cost of building a new building that includes the land it is on , it may help
| Generic Villain |
Depending on how much time you want to devote to the aspect of land ownership, there are some great rules in Paizo's Ultimate Campaign about starting, maintaining, and profiting from all kinds of investments (farms included).
Really though, many noble titles came with land as part of the package deal - with the understanding that the newly ennobled would protect and tend the land, as well as collect taxes from any inhabitants - some of which must be payed to the crown. I'd just give him some land and say it's part of the deal. You can give him a monthly tax stipend of a few gp depending on how much land we're talking - and even more if he cooks the books and wants to take more than his fair share.
| Mechanical Pear |
Phew, man....making realistic comparisons can be really tricky, I'd think. Lots of different variables.
And the setting....you said it's outside of a capitol city? If this is a setting of realms and kings, I'm not sure how that would affect just pure buying land. Especially if it was good real estate like that.
Just went through some tables and stuff...
A doctor (lv3 NPC expert) can get hired for 1/gp a day. Maybe they live an average lifestyle, 10 gp/month. Level 3 NPC would have 800-1600 gp net wealth (maybe more, as they are a professional with steady work). With some gp set aside for tools of the trade....I would think that maybe (?) after that, they should have enough for an acre of land, and ownership of a house.
Again, that's if this setting allowed for normal citizen landowners.
But that's using rules that, I don't think, were really made for breaking down finances of NPCs, so I dunno.
In the end, I find it more fun to have PCs not keep a ledger on their finances when it comes to some things, but instead: help some person, blah blah blah, adventure, "You gain a +1 House of Comfort!"
| Generic Villain |
I tend to agree with the other posters though: trying to logically determine how much an acre of land costs by using real-world currency is going to give you a headache and yield nothing. I think that's partially why the rules in Ultimate Campaign use abstract units of cost like "1 point of labor."
If 500 gp/acre makes sense for your campaign, just go with that.
| Guardianlord |
I would say make land cost little, so it makes sense for NPC's, and use the campaign rules for building a house (which can take ~2 hours using the system, somehow). But I would recommend that the RIGHT to purchase land require some show of wealth (donate a statue to the town center, give some works of art to the local lorde, etc), or be rewarded with the right for land ownership through a mighty deed or quest. This will ensure that they do not simple make a ton of gold and build their own city, as well it gives them some ownership and sense of stake in the property (I killed that dam ogre tribe for it)!
As well, the land can be revoked if they do not keep up with their noble duties, or make enemies in the kingdom.
PC's homes are weird, because in order to make it of relative price for the pc's it has to be more than most kings could afford, but still NPC's need to ow or lease land too, sometimes for silvers a day.
I would say set the deed value at 10-25% WBL, a good chunk of change, but not outrageous, then add the 500 on top. And they can always lease, or delay payment (80% of first 3 harvests, or 300 gold a year plus 10% interest yearly).
| Ciaran Barnes |
Obviously there are a temendous number of variables, and most of them are beyond the scope of guesswork like this so I will making some very broad assumptions.
Let us say that an average worker has a +6 bonus on Profession checks from a combination of skill ranks, class skill training bonus, Wisdom, and whatever else. I am not including Skill Focus, because that would represent those with higher earnings - not average earnings. With an average d20 result of 10, the worker earns 8 GP per week. We'll say that is 35 GP per month.
I'm having trouble determining the average earnings for a US worker, because every set of numbers I look at says something different, but after 10 minutes of online browsing I have decided on $3000 per month.
Using my very broad assumptions, that would place the exchange rates at $85 to 1 GP. You could allow your PC to purchase land using this amount or any amount you feel OK with. However, I also feel that an acquisition such as hige tracts of lands would be better obtained a a gift from a benevolent NPC for extraordinary services rendered by the PCs.
| Mechanical Pear |
While we're in the real of crazy, anyway, I may want to point out another strange thing. Min. wage job, after taxes, would yield, what, about 50 bucks a day, maybe? An unskilled laborer makes 1 silver piece a day. We live in a more advanced culture, where most Americans don't live in huts and such....
yeah, nevermind. Real world comparisons aren't cutting it, for me :(
I'mma go ahead and vote for 500 gp an acre, cause sure.
| Crimeo |
1 gold piece = $400 US in 2015. This is a lot easier to calculate than people are making it out to be. Just look up 1/50th of a pound of gold price, done. It's about $400.
This also lines up very nicely with the listed wages of an unskilled day laborer in the hirelings services section, which would make them come out to about $16,000 a year salary.
So doubly cross-verified.
So some crappy piece of not very farmable rocky land out in the middle of nowhere might cost 4-5 gold. Typical Iowan useful farmland is about 15-20 gold. And an acre of downtown real estate in the heart of Absalom might cost 10-20,000 gp (undeveloped, lowballed a lot lower than modern Times Square or whatever, because lower density renaissance buildings couldn't pack as much commerce into an acre).
I'm having trouble determining the average earnings for a US worker, because every set of numbers I look at says something different, but after 10 minutes of online browsing I have decided on $3000 per month.
Medieval / Renaissance society had a much much much much larger wage gap than America. So hardly any "middle class". Rather, some very wealthy people and a whole lot of Walmart employee-equivalents at best, more like (that's be pushing it actually...). Then also a ton more utterly homeless and destitute people.
An average income should be well below the modern poverty line of ~$23,000 for a small family.