| The Mighty Kapow |
I have been on a archetype building binge and came up with a few different ideas and here they are. Some... well most are just weird ideas that came to mind (spidermonk, yodeler, and mime, to name a few). I would love to get some feedback on these since they are a bit rough. Hope you all like them.
Go to Mighty List of Archetypes.
| Cuup |
Giant Kin - Are the +4 Str/Con, -2 Dex, and +2 Nat AC in addition to normal Rage, which would net a +8 Str/Con, -4 Dex, and +2 Nat AC? Or are the bonuses stated the full bonuses?
Even if these are the full bonuses to Rage (I hope they are), it's a tad overpowered. Becoming Gargantuan as a Free Action is way too crazy. First, I'd stop at huge (even that's pretty rediculous) and make entering a Rage at least a Standard Action, and each round spent in Rage costs 2 rounds toward your total/day. I would also make Energy Resistance replace DR, and make it a flat Resist 5/10/15 at each interval.
| Ethereal Gears |
I haven't read through them all, but I just wanted to peek in briefly to say I read the Pale Face archetype and I deem it awesome. You should probably add that the enhancement bonus granted to mimed weapons caps out at +5, though, since as written it could increase beyond that. Otherwise, cool stuff!
| The Mighty Kapow |
are the bonuses stated the full bonuses?
Even if these are the full bonuses to Rage (I hope they are), it's a tad overpowered. Becoming Gargantuan as a Free Action is way too crazy. First, I'd stop at huge (even that's pretty rediculous) and make entering a Rage at least a Standard Action, and each round spent in Rage costs 2 rounds toward your total/day. I would also make Energy Resistance replace DR, and make it a flat Resist 5/10/15 at each interval.
The bonuses stated are the full bonuses and i see what you mean about becoming gargantuan. Any advice on 20th level bonus or leave it as is?
I do like the idea of a flat resistance. Thank you.You should probably add that the enhancement bonus granted to mimed weapons caps out at +5
Will add this. Thank you
| Cuup |
No problem. If you do end up using my suggestions of entering Rage as a Standard Action, as well as each round of Rage costing double (which, now that I look at it again, you really should use, or else this archetype is simply better than the standard Barbarian), you should keep the Stat array you already have, but remove the double cost for rounds of Rage.