Basic Telekinesis, Kinetic Finesse and trickery


Rules Questions


Reading the rules for Basic Telekinesis gave me a truly evil idea that I might be able to use at some time that I would like adjudication suggestions before hand. The ability allows you to create a basket/bowl of aethyr (essentially force) to dip into liquids and carry them. If an enemy who doesn't clearly see me, is standing near a pool of acid or other such substance, and I use the basic telekinesis to create such a bowl, dip it in, then use sleight of hand to move that bowl (preferably unseen) to a point over the enemy, can I then make the bowl wink out of existence, and would it be an attack roll or a saving throw for it (i'm inclined to think saving throw--probably reflex with a dc equal to my sleight of hand)?

Alassirana


You wouldn't need/want Kinetic Finesse for this. Remember, the 2 don't stack, you're either lifting liquids or using Sleight of Hand. That being said, yes you can drop acid; as for it it's an attack roll or saving throw... it's most likely both for a GM, but if you want a rules-lawyer answer, you'd probably have to switch it to Telekinetic Blast by slamming the acid as hard as you can onto the enemy target. :P

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