| confusatron |
My group will be starting a combat heavy Beat 'Em Up adventure soon, with plenty of beasts and monstrous humanoids to fight. I'm hoping to play a threatening melee debuffer magus and was looking over the frostbite build submitted in FrodoOf9Fingers guide to the kensai magus.
It's a party of three with no melee yet so if I can fill the tank/DPR roles on top of that then all the better.
Here's the outline i've got so far.
13 Magus - Kensai
2 Monk - Master of Many Styles
3 Rogue - Thug
1 Sleepless Detective PRC
1 Ninja
Central Feats and Class Features
Crane Style, Crane Wing
Snake Style, Snake Fang
Enforcer, Shatter Defenses
Sap Adept, Sap Master
Rime Spell, Extend Spell
can anyone tell me if the free AOO from snake fang HAS to be used with snake styles sense motive ability? If not then this should be an AOO every time someone misses me in melee. Guided weapon is available so I'm even considering making this character venerable for even better attack, damage, and armor bonuses with being SO MAD.