Dylos
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Kinetic Fist
Element(s) universal; Type form infusion; Level 1; Burn 1
Associated Blasts any
Saving Throw none
You surround your body with energy or elemental matter from your kinetic abilities. You can use this form infusion as part of an attack action, a charge action, or a full-attack action to add damage to each of your natural attacks and unarmed strikes until the beginning of your next turn. Since kinetic fist is part of another action, using this wild talent doesn't provoke any additional attack of opportunity. You deal an additional 1d6 points of damage per 3 dice of your kinetic blast's damage (minimum 1d6), and this damage is of the same type as your kinetic blast's damage. This extra damage ignores spell resistance and doesn't apply any modifiers to your kinetic blast's damage, such as your Constitution modifier.
Simple question, is the Kinetic Fist's damage multiplied on a critical hit?
| Adam Hess 875 |
Quote:Simple question, is the Kinetic Fist's damage multiplied on a critical hit?Kinetic Fist
Element(s) universal; Type form infusion; Level 1; Burn 1
Associated Blasts any
Saving Throw none
You surround your body with energy or elemental matter from your kinetic abilities. You can use this form infusion as part of an attack action, a charge action, or a full-attack action to add damage to each of your natural attacks and unarmed strikes until the beginning of your next turn. Since kinetic fist is part of another action, using this wild talent doesn't provoke any additional attack of opportunity. You deal an additional 1d6 points of damage per 3 dice of your kinetic blast's damage (minimum 1d6), and this damage is of the same type as your kinetic blast's damage. This extra damage ignores spell resistance and doesn't apply any modifiers to your kinetic blast's damage, such as your Constitution modifier.
Dylos, I'm a newbie an I apologize that this question does not fit with this thread. It's just that you seem very well versed with the occultist build characters and I cannot for the life of me find the answer to this question.
I have made a aereokineticist character. When paralyzed, can I use air blast? It's to my understanding (if I could cast psychic spells) that paralyzed characters can cast psychic spells, BUT can they use their kinetic blast as well?
Again, I apologize for the out-of-place question and look forward to hearing your input.
-Adam