| Lakesidefantasy |
Does your gaming group pay attention to costly material and focus spell components, or do you ignore them?
I am asking this question because on more than one occasion, with different gaming groups, it appeared to come as a shock to us that spells like stoneskin and true seeing cost money each time they are cast.
Perhaps for obvious reasons we are familiar with the costly components of spells like raise dead and restoration, but when it comes to things like arcane lock, create pit, scrying, and the aforementioned spells the cost is overlooked. It's not until around 10th level that we notice these spells cost money and we realize that we've been ignoring it.
Maybe it's because costly components in the order of 5, 10, 50 gold pieces are something we just don't care to track. Or, maybe we just don't pay much attention to spell components at all. Or, perhaps we don't expect a class feature to require payment.
Whatever the reason, please vote in the poll below by clicking the "Add this post as a favorite" button (+) next to the statement that best reflects your gaming group's situation. And, let me know how your gaming group handles things.