| Hunch |
Greetings fellow Pathfinder's!
I'm looking for some PF module ideas to run a PF game with my girlfriend. She's going to be playing 2 characters (no NPC's as of yet); a 1st level Elven Rogue raised on the city streets, and a 1st level Human Urban Ranger that has Detect Magic as a spell-like ability.
I'm looking for suggestions for PF module/adventures that you would think would work for a this small party. I'm a seasoned GM, but she's only been playing PF for the last few months.
Normally I would just create something from scratch, but time is my enemy. I need something that will be fun, but also require as little tweaking as possible on my part. I'm pretty good at scaling encounters to fit a party size, so that shouldn't be a problem.
Any suggestions would be great!
Thank you!
Charon's Little Helper
|
Rise of the Goblin Guild is a pretty good one. It has a little bit of everything. With only two level 1 characters you might need to nerf a few of the tougher fights - but not too much.
If I remember correctly - it's the first or second one which I ran for my niece/nephews.
Plus - it works well for a rogue/urban ranger to do.
| Hunch |
Rise of the Goblin Guild is a pretty good one. It has a little bit of everything. With only two level 1 characters you might need to nerf a few of the tougher fights - but not too much.
If I remember correctly - it's the first or second one which I ran for my niece/nephews.
Plus - it works well for a rogue/urban ranger to do.
Oh excellent. I will definitely check that one out. Thanks Little Helper! ;-)