| Alaryth |
I love the concept of the Kineticist, and want to try one for a game that will begin at level 5. I will be going for Earth as my basic element, and my original was taking things like Bowling Infusion for a long range maneuvers build. But the bonus (CMB + CON bonus instead of STR bonus) is not so great. How could I boost my CMB? Is there some feat to up the BAB to character level for maneuvers or similar bonus?
| Shiroi |
Flurry of blows ups the save dc of all your attacks by the number of extra hits you make on that enemy, allowing weak saves to all enemies or strong saves to a lower number. Using con instead of str should actually help you a lot, because your con on a kineticist is going to be *stupid* high, because of the many passive buffs the class gives you and the fact that it is your primary casting stat, damage stat, and health stat, and gives you more max burn (basically spell slots for the class).
If you build him right, I honestly see a kineticist as bringing the best consistent nerf action to the tablr of all the classes I've worked with.