| carroll42 |
While we're at it, can you telekinetically fling a Node of Blasting at someone? Would it detonate when it hits them?
The proposed scenario is
Kineticist (Aether) 1 / Psychic 6
Uses Focused Force and spends 1 from his phrenic pool to charge an object with a Node of Blasting (6d8 Force damage). He makes 20-30 of them and keeps them in a bag (or Bag of Holding). He uses Telekinetic Blast (and loosens the strands of aether to get the affect of the Node of Blasting) he flings the little charged objects at opponents for 6d8 force damage plus improvised weapon damage plus constitution modifier.
Granted, he can only make 3 or so per day of downtime, but he can stockpile them as long as he's careful about not touching them. Anyone else see issues with this?
| carroll42 |
Ok, further research indicates...
- Node of Blasting does mental damage not force (oops) 6d6 Mental damage
- Node of Blasting "...6d6 points of damage to the creature touching the object..."
From Symbol of Death: "You can't use a symbol of death offensively; for instance, a touch-triggered symbol of death remains untriggered if an item bearing the symbol of death is used to touch a creature. Likewise, a symbol of death cannot be placed on a weapon and set to activate when the weapon strikes a foe."
So, that reduces the damage and makes it unusable as a projectile weapon; though if they step on it, it triggers.
Last part is the original question, material cost for permanent spells cast on objects.
Following spells have material costs: Symbols, Continual Flame, Glyph of Warding, Fire Trap, Arcane Lock, Phantom Trap, Forbiddance, Magic Mouth, Sepia Snake Sigil, Instant Summons, Hex Glyph, and of course Permanency.
Following do not have material costs: Arcane Mark, Charge Object, Secret Page