Snuff Wheeler
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I'd like to inject a more "smart tactics" feel into the group I play with and came up with the following mundane item:
- Mwk-tool, Play List (+2 circumstance bonus to pass a secret message DC 15 Bluff & vs Sense Motive checks): This prismatic matrix has column headers of colors and row headers of numbers. By cross-referencing entries on the table, a teammate can holler out any of the one-hundred combinations and each other teammate can reference their own copy of the table to recall what is trying to be communicated. For example, “Gray Three” could mean “Keep distance and focus on range attacks”
I have plenty of empty spots and wanted to assess what characters often find themselves wanting to secretly communicate with their allies during your games. Here's what I've got so far.
- Attack
- Delay tactics
- Make an exit/ withdraw
- Have target come to us
- Focus on Ranged tactics
- Stealthy mode
- Get item(s) from target
- Sense what's motive?
- Bluff
- Parlay/Diplomacize
- Intimidate
- Impede target's movement/ Slow it
- Where is the target located?
- What's your Status?
- Do we know what the target is?
- Okay/Living
- Not Okay/ Dead
- Construct
- Undead
- Hiding
- Incorporeal
- Cloaked or Invisible
- Expose Invisible opponent
- How do you want target to be?
- Suffering from a condition
- Cursed
- Disarmed
- Flanked/flanking
- Grappled
- Blind/Deaf
- Poisoned
- Prone
- Brighter Lighting needed
- Darkness needed
- Fatigued/Rest is needed
- Spell requested?
- Bull Strength
- Bless
- Blessing of Fervor
- Fly
- Giant Growth
- Guidance
- Haste
- Need healing
So, let's here your suggestions.