Batman: Arkham Knight


Video Games

Sovereign Court

Soooooo, lots of unfavorable reviews.

Very very unfavorable


Hama wrote:

Soooooo, lots of unfavorable reviews.

Very very unfavorable

Seems to be all PC performance-related. Not seeing anything related to content of the game itself. (Though after dealing with issues with Dragon Age: Inquisition, I can empathize.)

Sovereign Court

Well, the good thing is that they say fights are fun.

Liberty's Edge

So, ant meaningful reviews rather than b@##&ing its not running at 4k@120fps?

Becausethe only problem I had was a slow download of the initial update. Beyond that it's been great. It was semi unsettling from soon after the vet go, and it just got really, really dark

So far it's been an awesome game.


The reviews I read boil down to either:

-Framerate issues make it unplayable (but the gameplay is great!)

-The Batmobile sucks.

-I'm b+%!!ing because I got my game FOR FREE and it doesn't have a pre-order DLC I can pick up for $1.99 later. =;(

I foresee the framerate issues being patched within a week, and then, as the reviews keep saying "The controls are great and responsive and the combat is fun and the story is pretty good."

Oh, and this gem showing why Metacritic reviews are basically worthless:

Score give: 0 wrote:

For months the game showed Tuesday June 24th as the unlock date. I was excited to play this and so I decided to use 4 paid leave days from work so that I could put some decent hours into the game. I went to bed on the 23rd with "13 hours remaining" and my preload all downloaded and ready to play. Woke up and "5 hours remaining" on the clock.

Suddenly, and without any explanation so far, WB/Rocksteady decided to change the Japan launch date to July 16th - 3 weeks away. It's too late to move my paid leave and so I have basically wasted them for nothing due to the absolute bulls**t business decision.

B#~@~ hasn't even played the game.

The Exchange

Rynjin wrote:

The reviews I read boil down to either:

-Framerate issues make it unplayable (but the gameplay is great!)

-The Batmobile sucks.

-I'm b%!*#ing because I got my game FOR FREE and it doesn't have a pre-order DLC I can pick up for $1.99 later. =;(

I foresee the framerate issues being patched within a week, and then, as the reviews keep saying "The controls are great and responsive and the combat is fun and the story is pretty good."

Oh, and this gem showing why Metacritic reviews are basically worthless:

Score give: 0 wrote:

For months the game showed Tuesday June 24th as the unlock date. I was excited to play this and so I decided to use 4 paid leave days from work so that I could put some decent hours into the game. I went to bed on the 23rd with "13 hours remaining" and my preload all downloaded and ready to play. Woke up and "5 hours remaining" on the clock.

Suddenly, and without any explanation so far, WB/Rocksteady decided to change the Japan launch date to July 16th - 3 weeks away. It's too late to move my paid leave and so I have basically wasted them for nothing due to the absolute bulls**t business decision.

B+%%# hasn't even played the game.

Frankly, at this point, after so many years of shaky releases and games that don't work until days or weeks after their release, taking a risk on assuming the new game will work perfectly right away is not a smart move. It's a forgivable mistake, maybe the reviewer is not very familiar with, like, video games, but in that case they should learn from their mistake rather than posting a bad review.

Dark Archive

Batman Arkham Knight PC global sales suspended.


2 people marked this as a favorite.

I've been playing it on PS4 so I've not had those issues, but a short way in, and I'm already sick of the batmobile.


baron arem heshvaun wrote:
Batman Arkham Knight PC global sales suspended.

WOOOOOOOOOOOOOOOOOOOOW....

Sovereign Court

Yeah. Everyone says that batmobile is annoying.

Liberty's Edge

I haven't had any more issues with atmobile than I do with high performance cars in GTA5, Watchdogs, Sleeping Dogs, etc.


The group they farmed the port out to is going to get dragged over the coals.


Krensky wrote:
I haven't had any more issues with atmobile than I do with high performance cars in GTA5, Watchdogs, Sleeping Dogs, etc.

love sleeping dogs....wish there was more.

Liberty's Edge

Freehold DM wrote:
Krensky wrote:
I haven't had any more issues with atmobile than I do with high performance cars in GTA5, Watchdogs, Sleeping Dogs, etc.
love sleeping dogs....wish there was more.

Sadly, while it made Square lots of money, it (along with Tomb Raider and Bitman) did not meet the insane sales levels of Grand Theft Auto or Call of Battlefield and were classified as failures.

That said there's supposed to be a spinoff called Triad Wars coming out the end of the year, but I'm not finding much press about it.


Krensky I could kiss you. This makes my day.


Wow. It is the PC gaming community that full of entitled, elitest jerks?

Its a framerate issue. Its not even a crippling framerate issue. It's just not ideal, and is something the company already said they would patch.

I really don't see the problem. According to Steam's monthly hardware survey, most people's computers can run games at the highest graphical settings possible anyway.

This seems like internet buttrage: batman edition.


Freehold DM wrote:
Krensky wrote:
I haven't had any more issues with atmobile than I do with high performance cars in GTA5, Watchdogs, Sleeping Dogs, etc.
love sleeping dogs....wish there was more.

Amazing game.

Liberty's Edge

Doomed Hero wrote:
Wow. It is the PC gaming community that full of entitled, elitest jerks?

Video gaming as a whole has more than its fair share, just look at the forums for Destiny, Call of Battlefield, any MMO, etc.

PC gamers are noticeably whinier and "OMG this game ducks because it doesn't run at 120 fps at 4k with all the options cranked to 11 including those I had to edit a config file or use a hex editor or patch the executable to change. [Developer] sucks and I'm going to sue and report them to the FTC! No, a refund isn't good enough (although I'll thanks it anyway) they need to make this right somehow and I'm not going to give them a suggestion how."


2 people marked this as a favorite.

...Except that's not what's happening here.

The framerate is locked to 30 (with the standard for PC games being 60, and yes, that's a noticeable difference), but doesn't even achieve that much (with at least one of my friends noting that he's getting an average of 6-12 FPS).

That is a BIG DEAL. It makes the game look like a f+#+ing amateur stop motion video. It nauseating in its jumpiness and makes the game artificially more difficult to boot since button input won't perfectly line up with what's on screen (which, given that getting closer to frame perfect timing is the skill this series' style of combat promotes, is a very bad thing).

A s!!*ty port is a s%&#ty port and no amount of name calling is going to change that fact. Stick your strawman back out in the cornfield where it belongs.

Liberty's Edge

I'm sorry, I can't hear you, I'm kicking Two Face's teeth in.

Yes it's a crappy port and it's worse than annoying, but the PC crowds obsession with rediculous high resolutions and frame rates is well established.

Of and I guess I'm just old and blind but I can't tell the friend between 30fps and 60fps without split screen. I don't know anyone in real life who does either.


The difference is more a matter of long term play than anything else.

60 FPS is much smoother, which puts less strain on your eyes.

It looks much more natural, and is especially important for shooters of all kinds, and any game that really relies on twitch reflexes to play.

Nobody is asking for ridiculously (yes, that's how you spell it) high framerate and resolution. Just what should be the standard at this point.

60 FPS has been the standard for PC games for a while now. There's a reason people want it.

Scoffing at it frankly just makes you look petty. It's no more silly to want a basic level of FPS in a game than telling someone they're a whiny b+@!~ for complaining when the picture on their TV screen is half static and the sound fades in and out.

Since when did wanting a quality product become a bad thing to desire?

Sovereign Court

Oh he's just butthurt that his games don't go over 30 :D

The Exchange

Krensky wrote:
Freehold DM wrote:
Krensky wrote:
I haven't had any more issues with atmobile than I do with high performance cars in GTA5, Watchdogs, Sleeping Dogs, etc.
love sleeping dogs....wish there was more.

Sadly, while it made Square lots of money, it (along with Tomb Raider and Bitman) did not meet the insane sales levels of Grand Theft Auto or Call of Battlefield and were classified as failures.

That said there's supposed to be a spinoff called Triad Wars coming out the end of the year, but I'm not finding much press about it.

Excuse me slowness, but I'm not sure I'm reading this right. Those games are considered failures? but both Batman and Tomb Raider have sequels. Why would you make a continuation of a failure? There are 4 Batman games and 2 Tomb Raider games...

Liberty's Edge

That was a phone typo, should be Hitman.

The most recent Tomb Raider and Hitman games, along with Sleeping Dogs, were considered sales failures when they came out by Square-Enix because they didn't do Call of Duty/Battfield/GTA/Madden sales numbers.

No, it doesn't make sense, and a number of people called them on it.


1 person marked this as a favorite.

Tomb Raider was amazing. I can't imagine how it could have been considered a failure considering the critic scores it got.

Compare that with the GTA games, which haven't seen real gameplay innovation in a decade, and Call of Duty/Battlefeld which are right on the edge of going "IN SPAAAAAAAAACE!!!!" because they've completely run out of ideas.

It's sad really.


Krensky wrote:

That was a phone typo, should be Hitman.

The most recent Tomb Raider and Hitman games, along with Sleeping Dogs, were considered sales failures when they came out by Square-Enix because they didn't do Call of Duty/Battfield/GTA/Madden sales numbers.

No, it doesn't make sense, and a number of people called them on it.

I love Sleeping Dogs, but I wonder if they could have saved enough money to make it viable by not hiring folks like Kelly Hu, Lucy Liu, and Emma Stone to do the voices. Don't get me wrong, I love all those actresses, but they had to come with big price tags for their work.

Liberty's Edge

All three of those games sold great and made lots of money and profits. The were 'failures' because they didn't sell as much as Square thought they should.

This is also partly to try and cover up the epic failure that was the original version of FFIV and generally bad year that SE had in 2012.


MeanDM wrote:
Krensky wrote:

That was a phone typo, should be Hitman.

The most recent Tomb Raider and Hitman games, along with Sleeping Dogs, were considered sales failures when they came out by Square-Enix because they didn't do Call of Duty/Battfield/GTA/Madden sales numbers.

No, it doesn't make sense, and a number of people called them on it.

I love Sleeping Dogs, but I wonder if they could have saved enough money to make it viable by not hiring folks like Kelly Hu, Lucy Liu, and Emma Stone to do the voices. Don't get me wrong, I love all those actresses, but they had to come with big price tags for their work.

it wouldn't have hit the same notes if they had. Kelly Hu, man.

Shadow Lodge

1 person marked this as a favorite.

Tomb Raider was a great. I do have one complaint about it, however. The "tombs" were each about the size of my apartment. It needed some tombs comparable to those in Anniversary. Hopefully the sequel rectifies that.

Sovereign Court

I really did not like Tomb Raider. Maybe it's me.


i think that this concerns not only to pc players, even if consoleers arent having issues, this is a fact that how they dare to treat their customers at any layer they want.

I whish all consoleets take their batman game and ask for they money back. this would set a base for all those companies money grabbers and coin pinchers.

I can´t believe that no one at rocksteady says: dude, this could be done for pc. this is what happen when they dont make beta test. playtest. and such.

Its a shame that a company with AAA games, have this kind of issues, even the Assassins Creed Unity wasn´t so broken at release, and they solve it given their dlcs for free... it was enough? I dont think so, but was something. this guys only stops sales and tells you that you can have your money back through steam rules: not ever player the game for more than 2 hours...

I know there in usa, ppl can sue anything for things like this. I wish you all to do the propper thing and broke that company, not because they are evil, but, because they try and care not what the customer deserves.

its like if you were at a famous and expensive restaurant, then you wait for hours to your dinner, then, they give you the food rotten, and tell you: "hey wait, we cant sell you this, so, you need to wait more time"
did you stay there waiting?
What would you do if you were the guy at the next table?

and then, you noticed, that they gave you that rotten food because they think that you will never noticed.


4 people marked this as a favorite.

^Now, see, if you want some hardcore melodrama to scoff at, there's your target.

Sovereign Court

Juda de Kerioth wrote:

i think that this concerns not only to pc players, even if consoleers arent having issues, this is a fact that how they dare to treat their customers at any layer they want.

I whish all consoleets take their batman game and ask for they money back. this would set a base for all those companies money grabbers and coin pinchers.

I can´t believe that no one at rocksteady says: dude, this could be done for pc. this is what happen when they dont make beta test. playtest. and such.

Its a shame that a company with AAA games, have this kind of issues, even the Assassins Creed Unity wasn´t so broken at release, and they solve it given their dlcs for free... it was enough? I dont think so, but was something. this guys only stops sales and tells you that you can have your money back through steam rules: not ever player the game for more than 2 hours...

I know there in usa, ppl can sue anything for things like this. I wish you all to do the propper thing and broke that company, not because they are evil, but, because they try and care not what the customer deserves.

its like if you were at a famous and expensive restaurant, then you wait for hours to your dinner, then, they give you the food rotten, and tell you: "hey wait, we cant sell you this, so, you need to wait more time"
did you stay there waiting?
What would you do if you were the guy at the next table?

and then, you noticed, that they gave you that rotten food because they think that you will never noticed.

Um what.

Seriously. What.

First of all, WB did the decent thing and pulled the game till they fix the problem. Second, whoever preordered it has got only themselves to blame.

There is absolutely no need for this kind of whining. If the game works as advertized on consoles, why should console players return it and stop bying it? Out of solidarity?

Boo hoo. The game came out with a crippling bug that probably wasn't detected before release (it happens), now let's cry around while they fix it and release it again in a few days.

Seriously. I thought adults behaved like adults.

People make mistakes. It's ok to point their mistakes to them. It's not ok to treat it like it's the end of the world. Don't like it? Don't buy the game. Stop telling others what to do.


Freehold DM wrote:
MeanDM wrote:
Krensky wrote:

That was a phone typo, should be Hitman.

The most recent Tomb Raider and Hitman games, along with Sleeping Dogs, were considered sales failures when they came out by Square-Enix because they didn't do Call of Duty/Battfield/GTA/Madden sales numbers.

No, it doesn't make sense, and a number of people called them on it.

I love Sleeping Dogs, but I wonder if they could have saved enough money to make it viable by not hiring folks like Kelly Hu, Lucy Liu, and Emma Stone to do the voices. Don't get me wrong, I love all those actresses, but they had to come with big price tags for their work.
it wouldn't have hit the same notes if they had. Kelly Hu, man.

Yeah. I agree. I think Emma kinda phoned it in, though. I normally like her, too.


Emma Stones' character only appeared like twice in the whole game anyway.


1 person marked this as a favorite.

Everything else aside, the growing trend of releasing AAA titles that are buggy, poorly optimized, unplayable, and generally untested in the PC is quite frustrating. Whether it's Diablo III, SimCity, Rome Total War II, Batman, Assassin's Creed, or any of a variety of other examples from the last couple years.

I don't expect games to be completely bug free - that's an almost impossible standard - but it's not unfair to expect better than we've been getting in recent years. It's gotten to the point where I refuse to buy anything on release, and the idea of pre-ordering is a joke.

Let me see, and hear from the Let's Players that I trust, that the game is not buggy and worth the money.

The Exchange

1 person marked this as a favorite.
Kthulhu wrote:
Tomb Raider was a great. I do have one complaint about it, however. The "tombs" were each about the size of my apartment. It needed some tombs comparable to those in Anniversary. Hopefully the sequel rectifies that.

The scraps of details we've seen so far confirm that it does, and that it is going to have a much stronger focus on tomb exploration than the first. As good as the first one was, it wasn't much of a traditional Tomb Raider game, more an "origins of Lara Croft".

I'm just hoping it's not going to end up being an XBOX exclusive. It's frustrating enough, as a PC gamer, not to have access to uncharted.


Peter Stewart wrote:

Everything else aside, the growing trend of releasing AAA titles that are buggy, poorly optimized, unplayable, and generally untested in the PC is quite frustrating. Whether it's Diablo III, SimCity, Rome Total War II, Batman, Assassin's Creed, or any of a variety of other examples from the last couple years.

I don't expect games to be completely bug free - that's an almost impossible standard - but it's not unfair to expect better than we've been getting in recent years. It's gotten to the point where I refuse to buy anything on release, and the idea of pre-ordering is a joke.

Let me see, and hear from the Let's Players that I trust, that the game is not buggy and worth the money.

It used to be that AAA games were released as exclusives for the PC. (In fact, Bioware used to only release PC games in the late 90s and early 2000s, though they had released a console game prior to that and now are console megagiants). Though people deny it, STEAM basically killed the PC market to around 6% of what it was.

Financially, it didn't make as much sense for AAA game makers to invest solely into PC games anymore, especially if STEAM or another online entity was going to get a cut of it anyways.

So, every AAA title for the PC became a port with the exception of Blizzard games. For them, a port could be far easier and they could spend a LOT less time on it than developing a game soley for the PC. Blizzard was almost the only AAA company not to buy into this idea. Still...Blizzard itself bought into the hype of online only, and brought their Diablo Franchise to that point...

HOWEVER...PC gaming isn't truly dead (I believe 26 Billion in total sales last year or something to that effect), and in fact with PC combined with tablets it's probable that it is bigger than EVER before! But by the point that it's come back into the forefront, AAA game makers have found that most people will accept these shoddy ports and it is FAR cheaper to do so...and far quicker. So, the practice has continued.

Game made solely for the PC in many instances DO run well. Even Diablo III which was pointed out didn't really have bugs so much as because it was online only, the servers weren't made to expect the capacity of the online servers at first. Whilst the game would run pretty well, the servers weren't set up in numbers to support the game. The perception of it being an online only game vs. offline did turn off a LOT of people, but the game itself ran mostly flawlessly on most computers as long as it had the server and internet buffer support to run the game.

As I said, most games made solely (but not all) for the PC run pretty well on it...but many of those are no longer the AAA games people look at (though they may be AA, or single A, or other types...many INDIE).

In a step...when the PC market fell through the floor for a while, AAA games were still made, but were cheap, quick, easy ports which didn't cost a lot of money so they could make money on the PC audience. Some of the ports worked pretty good, some didn't translate that well when a quick and dirty port was done. The AAA companies got addicted to the cheap, easy market, and that's what you have now.

Even with that, when AAA titles were made exclusively for the PCs they still occasionally had really BAD bugs. Both Pool of Radiance (well known at first for this bug) and Neverwinter Nights (not as well known for this bug) could uninstall your operating system in some instances. Other games had other less severe, but rather game breaking bugs.

So, the matter of major bugs being released on PC platforms isn't necessarily new, just the effect of many of them being ports done in a shoddy manner is different then how they were done previously. Even then, a lot of it is because you can only invest in so many computers for Q&A which doesn't cover all the configurations out there. I suppose one could go Blizzard and do betas which DO give you a much wider range...but that can also have an effect on sales...which defeats the purpose of many ports which is a quick and rapid low cost development in exchange for the money you get from the PC audience.


So, back to Batman. I feel like I was promised a Batman game and got a shoddy driving game instead. The vehicle combat is boring. Particularly with the long period of the targeting line prior to the drones firing. And so far almost every mission requires the batmobile. This may be the 1st batman game I don't finish.

It's getting rave reviews on console. I just don't see it. Maybe it's just not to my taste.

The Exchange

MeanDM wrote:

So, back to Batman. I feel like I was promised a Batman game and got a shoddy driving game instead. The vehicle combat is boring. Particularly with the long period of the targeting line prior to the drones firing. And so far almost every mission requires the batmobile. This may be the 1st batman game I don't finish.

It's getting rave reviews on console. I just don't see it. Maybe it's just not to my taste.

How about story and characters though? Their surprisingly good quality is what got me hooked to the series in the first place. Are they are good this game as they were in the first story (Origins, for example, was a marked drop in that regard).

Liberty's Edge

1 person marked this as a favorite.

Yes. It's hard to say much without running the plot, but Asylum, City, and Knight make a wonderful trilogy of Batman, with Knight tying up threads from Asylum and City well. It had a few moments that genuinely made me jump, and there's a lot of creepiness and trippiness going on, and a few moments of jaw hitting the floor.

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