Help with an effective Reach Fighter Tank


Advice


Hi All,

am trying to come up with a build for a fighter class which has good reach, and can take a few hits easily too.

We are about to enter an arena in a team of 2 to fight other NPC teams of 2. So I am picturing a build that increases my threatened squares, has a good AC, and is reasonably mobile.

I am thinking something like a Phalanx Soldier (still reading up on that class at the moment)

Using a 25 point buy

Starting Level 3rd.

all advice appreciated.


Basically, start with a reach weapon and get Combat Reflexes and/or Uncanny Dodge. You can use trip at reach without Improved Trip (but improved trip is still nice for a reach/battlefield control build).

2 levels of barbarian will get you Uncanny Dodge and +10 to your movement
1 level of Brawler will let you learn feats as a move action and qualify for combat maneuvers without an int of 13.


Gwen Smith wrote:

Basically, start with a reach weapon and get Combat Reflexes and/or Uncanny Dodge. You can use trip at reach without Improved Trip (but improved trip is still nice for a reach/battlefield control build).

2 levels of barbarian will get you Uncanny Dodge and +10 to your movement
1 level of Brawler will let you learn feats as a move action and qualify for combat maneuvers without an int of 13.

thank you very much Gwen Smith.

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