| Matt2VK |
Want to make sure I understand how this Ring works correctly.
Ring of Forcefangs (found in APG pg292)
This band negates any force spell or force spell-like ability targeted at the wearer. Doing so gives the ring a number of charges equal to the spell level of the incoming force effect. The ring can hold a maximum of 9 charges.
If an incoming force attack would charge the ring beyond this limit, the ring does not negate the attack or gain charges, and the attack affects the wearer normally. On command, the wearer can use the ring’s charges to cast magic missile, unleashing one missile (1d4+1 force damage) per charge but no more than five missiles per round.
This is my understanding of how this Ring works, just not sure if I'm right.
If a 3rd level caster hits you with magic missiles you still only get 1 charge since its a first level spell.
You would still only get 1 charge if a 10th level caster hits you with magic missile.
Correct?
Now say a 5th level cleric attacks the wearing with spiritual hammer (a 2nd level cleric spell). Wearing of this ring would get 2 charges and the Spiritual Hammer would go *POOF* and be gone.
Correct?
| voideternal |
If a 3rd level caster hits you with magic missiles you still only get 1 charge since its a first level spell.
You would still only get 1 charge if a 10th level caster hits you with magic missile.Correct?
Correct. However, if there are multiple magic missiles, and only one missile is targeted at you, I'm not entirely certain what happens to the rest of the missiles. I would personally rule that the ring only absorbs the missile that targets you, but I can see some GMs ruling that 'negating a spell' means the whole spell is negated. Perhaps other posters can shed some light on this.
Now say a 5th level cleric attacks the wearing with spiritual hammer (a 2nd level cleric spell). Wearing of this ring would get 2 charges and the Spiritual Hammer would go *POOF* and be gone.
Correct?
I assume you're referring to the spell Spiritual Weapon. If so, you are correct. You would gain 2 charges, and the spell would be negated.