Interesting / fun / powerful Simulacrum use that won't make your GM's head explode


Pathfinder First Edition General Discussion

Scarab Sages

So I am coming up on being able to use Simulacrum in a level or two in my home game, and I've come across a few nifty options that are not super game breaking, but still fun and powerful as an expensive 7th level spell should be!

1. Thanadaemon: Greater Teleport at will with a skiff that can hold passengers. It's a fairly scary minion but due to the expense of repairing it you'd want to use it mostly for transportation. It is not powerful enough to justify risking it in combat. It can also use Animate Dead 3x a day, which is useful for a necromancer. After the one-time expense of creating the Thanadaemon, it can create as many undead as a 7th level caster (It would be CL 7, but it can desecrate meaning it can animate 28 HD per casting.) Anyone with the proper spells can then use Command Undead or other spells/feats to wrest control of the animated undead.

I'd recommend not using its Plane Shift unless you have a way to get home. It can only go to evil aligned planes which means it cannot get back to the Prime Material Plane afaik.

2. Aeon, Akhana: Cure and Inflict serious at will. Use whichever heals you and/or your undead party members/minions. Raise Dead 1x per day. Restoration 3/day. Excellent for downtime healing and parties without a divine caster. Also, it can Gentle Repose at-will, which becomes important for my next suggestion.

3. Intellect Devourer: Make your foes helpless and or kill them, and have the Intellect Devourer take control of their body. Your Akhana can cast Gentle Repose as much as is needed to maintain your new minion. Once inside the minion, your investment is relatively safe. And, it can continue to use its own SLAs while inhabiting the body, while benefiting from all non-SLA/spellcasting abilities of the body. This includes the use of supernatural abilities which the Intellect Devourer has full access to! If you're not running in to any good fodder for this in your adventures, use Planar Binding or similar spells to bring fodder to you. If you're undead, your ID can make itself tiny, sit on your shoulder, and spam Invis on itself and you, and if you're undead it can also heal you! Though be aware AoE spells could result in expensive repairs and some enemies may target the ID. (It costs 2,000 gold and 12 hours to replace)

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