Zach Davis
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So I thought a Monk/Paladin build as a "Paladin of Irori" might be fun for my first Core character. Not sure what the best split would be level wise though.
Definitely want to start Monk at level 1 since I'll be building towards crazy Monk unarmored AC, and it would be kind of a waste of funds to buy armor for just a level or two of use.
Going Halfling for his race for size bonuses and even more amazing saves.
Ability Scores I was thinking Str 13, Dex 16, Con 12 Int 7, Wis 14, Cha 16
Will raise strength a 4th. Everything else will probably go to Dex.
I know the hit to Skills will suck, but he really isn't intended to be a skill monkey.
Want to go Ranged with him primarily, and will use Prestige to buy a tricked out Composite Bow at first level of Paladin. I know I won't be able to Flurry with the bow for Zen Archer craziness, but I fell like I should have a solid BAB + Rapid Shot/Manyshot I should still be pretty effective. Especially when Smiting. Flurry will be his go to melee option obviously though I'm not sure how great he'll end up at it as I still don't know how to best divide the levels.
Any feedback would be great.
Jack Amy
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I'd recommend playing a human to help pick up the archery feats ASAP & also aid in the lack of skills.
Option 1:
Monk 1 / Paladin X: -1 to hit & you'll be a level behind on all of your paladin class features for always threatening the space around you when armed with a bow, +2 to all saves & wis to AC while unarmoured.
Option 2:
Paladin 2 / Monk X: Dipping for smite evil 1/day (overcoming the DR hurdle for archers), divine grace & detect evil.
You would probably be better off saving this concept for when you have access to the Champion of Irori prestige class, meditation crystals & a Ring of Ki Mastery, but good luck in the build & let us know how it goes :D
You might also have better luck posting this on the advice boards.