Help with Mounted Archer


Advice


Hey all, I'm making a Mounted Archer, it's for my friend's game where I'm playing a beta class he made up, so the important things to note:
Level 2 right now, going up to who knows how high.
I get bonus feats at levels 3, 6, 9, 12, 15, 18, which can be Fighter combat feats.
I was thinking Aasimar, Tiefling, or Human, if I play Aasimar or Tiefling I basically get to choose what alternate goodie I can trade out my spell-like ability for (such as +2 extra strength or dex for Aasimar).
We get 1 bonus feat for this campaign, but I already have 2 feats eaten up with non-archery related things I'm not going to change.

And I get the Mount class ability as a Cavalier.
I guess I need the most help with the Mount - can I use it's Ability Increase to raise it's Intelligence? Once I raise Int to 3 can I give it Escape Route and take that myself for unlimited ride-through without attacks of opportunity?
And just WHAT does combat-training a horse do?


I know I'm kind of scattered - any help would be appreciated, especially regarding the Mount.


Bump - anyone know anything about making a Mount?


Adventure Path Charter Subscriber; Starfinder Charter Superscriber

Animal Archive has most of the information you will want for your mount.

Grand Lodge

Have you consider Sohei Monk?

Scarab Sages

Samurai is much better than Cavalier for Mounted Archery. I would highly recommend that if you don't go Sohei.

This thread has a lot of useful information for Mounts/Animal Companions.

Finally, don't actually take the Mounted Archery feat. There are no penalties on ranged attacks unless your mount makes a double move, and a single move is almost always more than enough.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Help with Mounted Archer All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice