| Malwing |
Any general advice on converting third party class skill lists to class skill lists from Pathfinder Unchained's consolidated skill rules?
My general instinct is to let people pick based on whether they get 2,4 or 6 ranks per level how many class skills they get based on what new skills their normal class skills got wrapped into.
Also with the use of Psionics, Path of War, and various technological supplements I think I'm going to wrangle Craft back into the system having it cover crafting, knowledge engineering checks, and appraise checks, and keep Craft as a 'multi-skill'. This also makes craft cover a lot of 'drive' skill checks included in a lot of vehicle rules. Also Psionics for knowledge psionics, use psionic device, and autohypnosis assuming that I'm playing with 'psionics as different from magic' otherwise just let go of autohypnosis and wrap it all into the spellcraft skill.
Path of war presents a problem as Society is probably the skill to handle knowledge Martial but it's pretty powerful as it is but making it a new skill makes it kind of weak.