| Alexander Augunas Contributor |
I was looking through the rules, and there's a surprising number of ways to increase your range increment with certain weapons (namely thrown weapons). Off the top of my head:
— Precise Throw (flying blade swashbuckler deed)
— Flying Blade Training (flying blade swashbuckler class feature)
— Distance weapon ability (Ranged weapon special ability)
— Unfolding Wind Strike (Combat Style feat from Inner Sea Combat)
Are there any precedents for how these abilities interact with one another? Flying blade training specifically states that it stacks with precise throw, but currently there's no rules for about range increment bonuses and stacking. Likewise, it seems rather complicated for distance and Unfolding Wind Strike to stack (Are they additive? Mulplicative?) That said, being able to drastically upgrade the throwing distance of a thrown weapon seems like a pretty design direction to take the weapons. In terms of interaction, my gut says that each should probably affect the thrown weapon's unmodified range increment, so for instance, if you're throwing a dagger (10 feet), Unfolding Wind Strike adds +10 feet, Distance adds +10 feet, precise throw adds +5 feet, and flying blade training adds +5 feet per +1 bonus of your flying blade training. That said, I could see this getting out of hand with, say, a javelin, which has a thrown increment of 50 feet for a total range of 150 feet.
What do other people think? Obviously, all of these bonuses are untyped, but the precise throw and flying blade training seem to be referencing a no-stacking clause that doesn't exist.