Armor as DR


Advice


My group is now using the Wounds/Vigor system, it's great. It's required some tweaks and house ruling, but we love it thus far.

Next on the agenda is trying out Armor as DR. I have a few questions, pretty simple ones, actually.

1) Has anyone tried both the Pathfinder version and 3.5 UA version? Which is preferred/makes the most sense?

2) My biggest beef with the Pathfinder Armor as DR is the 1-1 transfer of Natural Armor to DR. Easy example: Mature Adult Red Dragon.

AC drops from 32 to 8. Somewhat makes sense, it's a big creature, not extremely nimble. Pumps its DR from 10/magic to 34/addy. Is it balanced? Is it too much? Too easy to hit? It seems to make sense... you hit the dragon's scales, though the weapon failed to penetrate...
It's the only big thing I'm iffy on.

3) Has anyone else house-ruled the pathfinder version? If so, what type of rules? I'm thinking about ignoring the "attacker size to bypass" considering the attackers size/strength is typically factored into the base damage...

Thanks in advance.


I used it in one game, although I adjusted natural armor to 1/2 (rounding up). It still did the job of making creatures easier to hit, but harder to hurt without rendering any form of combat other than two handed weapon useless.

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