Kingmaker: Varnhold Vanishing Question (SPOILERS)


Kingmaker


My group has reached book 3 of the kingmaker series and I had a few questions about the boss fight. WARNING! SPOILERS BELOW!!!

The final boss of the book is an atrophied lich cyclops. To me, one of the most unique things about a lich is their ability to come back from the dead once defeated. The lich in KM:VV however, carries his phylactery in his pocket. Meaning that when the PCs defeat him he will not be reborn. Doesn't this seem like a bad idea for the story? I mean he is a level 20 lich that has been imprisoned for 10,000+ years. You would think he would place his phylactery in a more strategic place. His familiar flies all over the place, so he has access to different areas in the stolen lands. Should the phylactery remain with him in his tomb? The book says that he is cocky and over-confident. Does this account for his poor strategy?

Secondly, I had some general rules questions about this particular lich. His weakness is that he is atrophied, meaning that while he is a level 20 wizard he has devolved into a level 9 wizard. If he dies and is reborn, does he come back as a level 20 wizard? Atrophy is a physical condition and if he sheds his previously atrophied body, would he gain a new body?

Also, as far as XP is concerned with a lich, do you gain XP every time you defeat him or when you destroy his phylactery and then destroy him?

Liberty's Edge

There is a section of the forum for this kind of question about an AP.

The Kingmaker subsection is here

And you can use the spoiler format (see "How to format your text" below).

Flagged to be moved.


Thank you. I posted there, but I cannot delete this thread.


If memory serves, a lich has to be 11th level to return using its phylactery, Because of the atrophy, Big Nasty can't come back.

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