| Optimistic Cynic |
The rules state that there is a 50% chance of a glitch occurring with a Timeworn item if certain conditions are met. But what if you *want* a glitch to happen? I have a Numerian Scavenger with the trait where you can roll twice on a glitch. In my group we decided that meant I could roll three times on a glitch and take the result I want.
So I kind of *want* glitches to happen. My archetype and trait are based around their manipulation.
Has there any comment on forcing glitches at all? Thanks!
Misroi
|
I think you're looking at this wrong. The archetype isn't about causing glitches and profiting off them. It's about mitigating the glitches when they happen.
I ran some quick numbers on the charts, and on any given rolls on any sort of technological item, there's a 42.25% chance you get something bad, a 16.75% chance you get a result that's both good and bad, an 18.25% chance you get a result that's neither good nor bad, and a 22.75% chance you get a good result. Roughly half the time, you have a bad result, and roughly a quarter of the time, you have a good result. With a single reroll, you more or less halve the bad result chance and double the good result chance, flip-flopping the averages. That's probably why there's no "cause a glitch" mechanic - it'd be a bit overpowering.