
Mogloth |

Has anyone had any ideas of - or successfully added - the idea of adding a major plot line involving the Green Faith into Wrath? Basically, allowing a Druid PC and the group to eliminate Shaorhaz and the undead and reclaim the Druid's grounds?
I think it would be fascinating for some mythic PCs to accomplish.

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I've hinted at such a plot, but my group consists of two Iomedaeans and a Desnan. It's not their thing. :)
If I did a Fifth Crusade side campaign, as I was thinking about, this and Jormurdun would probably be the foci.
That said, if I come up with anything or can help with refining an idea, I'll be back to help. :)

Pnakotus Detsujin |

Has anyone had any ideas of - or successfully added - the idea of adding a major plot line involving the Green Faith into Wrath? Basically, allowing a Druid PC and the group to eliminate Shaorhaz and the undead and reclaim the Druid's grounds?
I think it would be fascinating for some mythic PCs to accomplish.
I would see the green faith as a possible faction to rebuild Drezen since the area as been so much vilified by the abyssal powers that requires a great deal of purification before it can become livable for beings other than disease immune paladins. With that said, i would suggest to make the green faith - druidic magic and such - a kind of knowledge integral either to oppose the land taint of the region on the material level or as a good side quest to fill up book 4. Such informations could be even relevant for the ritual of book VI.
Moreover, the stats of the big Nabassu are in scorpion docs, so feel free to play with it.

Celanian |
In my WotR game, I had the siabrae druids plan for the future. They know they can't win in the long run against the demons if things stay as they are. So a little more than a decade ago, they started adopting orphans and kidnapping children in the Worldwound area to raise them up as the next generation of druids who will eventually become new siabraes when they become powerful enough. The children who show little aptitude for druidism become fighters or rangers or simply herders and farmers, provided that they even survive the very harsh training.
The PCs are interacting with some of these children at the moment. Whether they are able to redeem them or they will become eventual mortal enemies is still unknown.