[Interjection Games] On Growth, Tax Deductions, and Free Products


Product Discussion


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Hello, everyone! I'm pleased to announce that Interjection Games grew at a compound monthly rate of 8.1% in 2014. Currently for 2015, the company has grown at 6% a month, and Strange Magic hasn't been unleashed yet due to a broken keyboard last week, so odds are I'll be able to match that again!

Given this strong growth, there's a need for offsetting income with expenses, and freebies fit the bill very well. To that end, the following Interjection Games products are now, and will always be, free to download and enjoy!

Apologies go out to the (very) few who actually bought these products.

Perplexing Puzzles #2: Puzzle Chests

Story Mechanics: Incremental Antimagic


As a consumer and user of your classes, I congratulate you on your company's continuous growth.

And thanks for the free stuff. Also downloaded the crystal puzzles book.


I recently downloaded perplexing puzzles 1, and I was strongly considering picking up #2. Now it's not even up for debate!


Wow, coincidental timing:
I picked up Incremental Anti-magic Field awhile ago, and it was the very next thing I was planning on reviewing. The rating was going to be high...
I guess I could still review it, although it is less necessary, since an interested customer could just see for themselves for free. Subterranean Races: The Puddlings is now next on my review queue.

I picked up perplexing puzzles 2.


137ben wrote:

Wow, coincidental timing:

I picked up Incremental Anti-magic Field awhile ago, and it was the very next thing I was planning on reviewing. The rating was going to be high...
I guess I could still review it, although it is less necessary, since an interested customer could just see for themselves for free. Subterranean Races: The Puddlings is now next on my review queue.

I picked up perplexing puzzles 2.

Ben, a good product and a popular product can be totally different things. (See Windows.) Your review will be appreciated either way, as it'll show that I'm willing to make the good stuff free if the stars are right.

And as an aside, if 2015 is as good as 2014, you can bet your boots you'll be seeing some aggressive game design with free core books to lure people in. Free stuff is good stuff!

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