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Made a while back on request, 10-21-2014, I admit to having some frustration with this homebrew though accepted it and thanked the creator. I am bringing it here to be reviewed and consider... perhaps offer suggestions on alternatives to limiting 'OP' shenanigans.
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Gifted Avian
Birds are, for whatever reason, more attuned with the magical forces that direct the world. Every once in a while a bird will get caught up in a particular magical phenomenon and come out transformed, gaining mental faculties to rival its humanoid peers. The following are racial traits of the gifted avian:
+2 Dexterity, -2 Intelligence, -2 Wisdom, -2 Charisma
Magical Beast
Tiny
Gifted avian base land speed is 10 feet*: In addition, gifted avians have a fly speed of 30 feet (average maneuverability). However they can circle in the air over a single 5 foot square as a move action that provokes attacks of opportunity.
Alertness: Gifted avians gain Alertness as a bonus feat.
Avian Speech (Ex): Gifted avians can speak with other birds of their previous kind (see Gifted) as if under the effects of speak with animals.
Gifted (Ex): All gifted avians were once normal tiny birds of their kind, but all statistics from the previous form are overwritten when they become a gifted avian. However, gifted avians retain the look they previously had, and disguise and bluff checks to imitate that creature automatically succeed unless the opposing creature(s) are well-versed in birdkind or are looking for the gifted avian. In these cases, the gifted avian gets a +10 circumstance bonus on their check instead.
Good with Talons (Ex)*: The new mental faculties that a gifted avian possesses are supplemented by the ability to use their talons in ways similar to a human hand. This allows them to perform actions the way a human could, such as writing, opening doors, or holding objects (but not wielding weapons) as long as they don't move outside their current square. In addition, all gifted avians have a single natural talon attack that deals 1d4 damage. Iterative attacks can be made with these talons, and if they are the only weapon the gifted avian is using, she can apply 1½ her Strength modifier to the damage.
Weakened Concentration (Ex)*: Despite their powers, gifted avians still find it difficult to concentrate. A gifted avian cannot move between squares and use an effect that would require a concentration check when interrupted in the same turn. This means, among other things, that gifted avians cannot move while manifesting, casting spells, or using a spell-like abilities.
Automatic Languages: Common
Bonus Languages: Any
Favored Class: Rogue and Wizard
Level Adjustment: +0
*Even when racial traits would be removed (such as from the Rite of Rebirth, see Races of the Dragon p.10), these ones remain.
Extended Consciousness
If you choose, you can create you gifted avian with the Extended Consciousness racial trait. If you do, the gifted avian cannot use her talons the way humans can use their hands. Instead, she gains the ability to usemage hand as a spell-like ability cast by a sorcerer of the gifted avian's hit dice to perform the same functions, which she may concentrate on as a free action. This use of mage hand is subject to Weakened Concentration.
Race-Specific Changes
If the specificity of your gifted avian isn't enough, you can use one of the following variants.
Speaker: In addition to the standard racial ability score modifications, the gifted avian has -4 Strength. She also gains 2 additional automatic languages and 1 rank in the Decipher Script skill.
Strong Wings: The gifted avian's fly speed increases by 30 feet and she loses the Alertness bonus feat.
Weak Wings: In addition to the standard racial ability score modifications, the gifted avian has +2 Constitution. Her maneuverability also becomes clumsy and she must end her turn on solid ground or else fall as normal for a flightless creature.
Reasoning
So the race is primarily is designed with full knowledge that a tiny creature without true penalties will be the master race for both casters and rogues. Negative racial traits are imposed to prevent this and funnel the racial choice into more specific builds. Gifted avian casters will have worse kiting and weaker casting stats while gifted avian rogues will lose the ability to use weapons normally. In exchange, both gain excellent hiding and defensive abilities plus flight.
Ravens and Parrots should get Speaker. Chickens should get Weak Wings. Eagles should get Strong Wings.