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So last week, my party did some amazing ENG rolls (35/36/39) to place the Explosive's from the crashed rescue ship with the Incorporial's inside of it all around the exterior of the Excavator, to clear our the remainder of the Rubble around it. One of the clerics watched the explosion happen while in wrath form. It was a pretty cool ending to the hellion battle.
Now the Party has a 100% functional Excavator, however it has no power so will take a bit to trickle in the charges from the Reciever Array.
Does anyone have specs for a working Excavator?

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I rolled a few stability checks for Scrapwall, it rolled 1, 20, 20 before modifiers. Players bought 3 staffs of wall of stone, used all the charges on them to reinforce each of the 3 square miles underground i said that scrapwall was.
i ruled that the building at the end of the arena collapsed down to form a perfect surrounding oval to the arena. that was also another engineering check that the engineer and the two other pcs assiting him rolled 20s.
this group of players is the same on i got a TPK in wrath on with a whole series of 1's and 20's.
So basically the excavator is now in this stone lined chamber with a huge huge power cord running up to the surface up to the Reciever array.
scrapwall is unaware of the machine, just that an 'earth quake happened'

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It is very nice, thats why i like reading about other folks running the same path. For myself i take the AP's and lore as written as a guidepost, not so much a linear path.
Ever since kingmaker we have added kingdom rules to every AP, so things play out a bit differently. In wrath it was in the background, more then here.
I think i will check out that site you gave me and work on a summory.
AP wise they have finished book 2, but they are all level 9, one challange from mythic 3 from various other things they have done.

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... but they are all level 9, one challange from mythic 3 from various other things they have done...
That's insanely high for this part of the AP unless you did some serious modifications. Either way, if your group is cool with it all is good; but you essentially unearthed a super weapon, but it's not at all functional if you dig into the details.
It needs a least a few more months to charge off the receiver array, and that would put Torch through months of strange headaches and perhaps illnesses and the reactor going critical eventually.
You can hand-wave all that if you want, but you'll be in a very rough shape trying to piece together the remainder of the AP.