
Lucky Number Evan |
Does merciless butchery stack with mythic Dastardly Finish?
Merciless butchery
dastard mythic
i feel like it does but i am not sure.

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Unfortunately, no.
The first lets you make swift CDG attempts under specific circumstances. The second lets you CDG under additional conditions, but doesn't add to the limited list of the first.
The penalty on their save would still apply, however.
A GM might allow the second to expand the list, but it would not be RAW.
Hope this helps. :)

Lucky Number Evan |
Unfortunately, no.
The first lets you make swift CDG attempts under specific circumstances. The second lets you CDG under additional conditions, but doesn't add to the limited list of the first.
The penalty on their save would still apply, however.
A GM might allow the second to expand the list, but it would not be RAW.
Hope this helps. :)
if there was a mythic merciless butchery, do you think that would work?

Cevah |

Condition .. Normal .. DastFin .. MercButch .. MB+DF[M]
helpless .. cdg(fra) .. cdg(fra) .. cdg(sw*) .. cdg(sw*)
cowering .. n/a .. cdg(fra) .. cdg(sw*) .. cdg(sw*)
stunned .. n/a .. cdg(fra) .. cdg(sw*) .. cdg(sw*)
dazed* .. n/a .. n/a .. n/a .. cdg(fra)
staggered* .. n/a .. n/a .. n/a .. n/a .. cdg(fra)
*When conditions are correct
fra=Full Round Action, sw=Swift Action, cdg=Coup de Grace, n/a=Not Applicable
Dastardly Finish adds conditions for when you can cdg.
Merciless Butchery changes the action for cdg for specific condition, not all valid conditions.
Mythic Dastardly Finish adds conditions for when you can cdg. The saving throw effect applies to all cdg saving throws, no matter how triggered. There is no overlap, so stacking does not come into play. [See table above]
Were I to make a MB[M], I would add the non-mythic dazed/staggered conditions, and require DF[m] as a prerequisite.
/cevah

Lucky Number Evan |
Condition .. Normal .. DastFin .. MercButch .. MB+DF[M]
helpless .. cdg(fra) .. cdg(fra) .. cdg(sw*) .. cdg(sw*)
cowering .. n/a .. cdg(fra) .. cdg(sw*) .. cdg(sw*)
stunned .. n/a .. cdg(fra) .. cdg(sw*) .. cdg(sw*)
dazed* .. n/a .. n/a .. n/a .. cdg(fra)
staggered* .. n/a .. n/a .. n/a .. n/a .. cdg(fra)
*When conditions are correct
fra=Full Round Action, sw=Swift Action, cdg=Coup de Grace, n/a=Not ApplicableDastardly Finish adds conditions for when you can cdg.
Merciless Butchery changes the action for cdg for specific condition, not all valid conditions.
Mythic Dastardly Finish adds conditions for when you can cdg. The saving throw effect applies to all cdg saving throws, no matter how triggered. There is no overlap, so stacking does not come into play. [See table above]
Were I to make a MB[M], I would add the non-mythic dazed/staggered conditions, and require DF[m] as a prerequisite.
/cevah
perfection. thank you.