Low Magic Setting, Feat Based Casting, No Divine Magic


Homebrew and House Rules

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I am considering perhaps create a low magic campaign setting, one without deities and religion thus no divine magic, perhaps with feat based spellcasting... any ideas?

I know of the Midnight Campaign Setting, which I may just take their magic system whole cloth and start homebrewing from there.

Another consideration that I will need to make is revising classes... such as the the wizard, sorcerer, the bard...as well as a the spell-less paladin, a spell-less ranger, a spell-less druid (perhaps combine the ranger and druid), and consider converting the alchemist into the healer with them making/using potions and elixirs for healing and buffing the party (such as the Chirurgeon archetype).

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