Divine Bond and Adding Weapon Enchantments


Rules Questions


So I'm making a paladin archer and reading over divine bond it seems to imply I can add these bonus enchantments even if the weapon normally does not qualify for it(Like a bow getting keen or a dagger getting disruptive), is this correct? Reading the ability it simply states I can add -any- enchantments from the list given and doesn't seem to say anything about limitations on what weapons are allowed what bonuses. In my experience specific rules(like class ability's) will override the default rules if the ability allows it but I am very well be reading it incorrectly.

Liberty's Edge

I would presume that unless it specifically says that it overrides the general rule that those rules still apply. In this case it doesn't make a distinction which makes me think that you still couldn't apply Keen to a Bow.

Grand Lodge

I suggest the Divine Hunter archetype.


I suggest listening to BBT's suggestion.

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