| Damiancrr |
So I'm making a paladin archer and reading over divine bond it seems to imply I can add these bonus enchantments even if the weapon normally does not qualify for it(Like a bow getting keen or a dagger getting disruptive), is this correct? Reading the ability it simply states I can add -any- enchantments from the list given and doesn't seem to say anything about limitations on what weapons are allowed what bonuses. In my experience specific rules(like class ability's) will override the default rules if the ability allows it but I am very well be reading it incorrectly.