| TheOddGoblin |
Do Gulch Gunner and Musket Master stack? Or for that matter Pistolero and Musket Master?
I have a concept in mind of a switch-hitter type of character who uses a Musket Axe as his primary long-range weapon and the charges to close in on enemies, and two weapon fights with the musket axe as a battle axe and a double barrel pistol in his off hand. Is this functionally a viable character?
| kestral287 |
Your best option seems to be... a regular Gunslinger. That can use whatever guns you want.
TWF is a bad strategy for Gunslingers since you need to be able to reload. Can't do that with both hands full.
Since the Musket Master explicitly calls out two-handed firearms, no, you don't get Dex-to-damage with a pistol.
| kestral287 |
Musket Master's reloading is negligible. Alchemical ammunition + Rapid Reload = free action reload, available to anybody.
Pistolero's damage output is going to be massively better if you take it straight. 11th level Pistolero gets +3D6 damage per shot at all times (which, at that level, is up to +30D6 total between a full attack sequence, Haste, Rapid Shot, and double-barreled guns), which is going to be massively better than Technologist 5/Pistolero 6, boosted Dex or no.
You can make a case for going Gunslinger 20, with or without an archetype, and you can make a case for going Technologist 20. Or even Techonologist 5/Trench Fighter 15 or some such. But mixing Technologist and Gunslinger doesn't work well.