Telekinesis Sorcerer: Violent Thrust Attack Bonus


Advice


Hi everyone, first time poster here. :)

I'm currently approaching level 10 with a Sorcerer in one of my games, and I'm thinking of taking Telekinesis as my first level 5 spell. Would this be a good choice? Also, how much attack bonus would I need to use Violent Thrust as a reliable source of damage?

I'm currently eyeing around +18 before buffs, but I expect to be around +22 after the first round of combat. The GM regularly throws BBEGs that are high levelled NPCs, but don't typically have much DR or Energy Resistance.

I plan to carry assorted arrows types (for piercing typed DR) that I'll enchant with greater magic weapon and flame arrow at the beginning of the day.

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