
Komoda |

Is it a good rule of thumb? There are no skills that say they provoke. There is 1 skill that says failure to pass the check provokes (acrobatics). There are 2 skills that say they do not provoke (fly, sleight of hand). (According to the Acrobat search feature).
Yet the chart on P183 of the CRB does state "Use skill that takes 1 action | Usually"
So, if no skill specifically states that it provokes, what are the skills that "usually" provoke?

Ssyvan |

Further murking the waters is that using Heal to stabilize a creature is specifically called out as provoking in the table I mentioned (rather than in the skill as Acrobatics is).
I was hoping this was already covered somewhere, but I like Cevah's interpretation so I'll likely go with that. =)
Thanks everyone!