Voidstick Zombie Healing Suppression


Rules Questions and Gameplay Discussion


Since it only affects powers with the Healing trait that recharge cards, its effect is pretty minor.

Affected:

Safe Harbor
Invigorating Kukri
Ring of Regeneration
Staff of Minor Healing (if you manage to have one in S&S)

Shuffle, not Recharge:

Potion of Healing
Cure
Holy Feast
Crystal of Healing Hands

Recharge, not Healing:

Impossible Bottle

I can understand using the defined game terms rather than a colloquial "powers that heal," as my group usually refers to them. Should it hurt recharge and shuffle powers, or is it as intended?

Sovereign Court

If it were a henchman, I'd say maybe it should also hurt shuffles. It's just a regular old monster though, I don't expect it to be as powerful.


Yeah, but it seems kind of odd to make a power that might only hurt playing two cards in the set (other than the Divine difficulty increase).

It won't affect Safe Harbor since you can't both heal with it and find the zombie at the same location on the same turn.

Paizo Employee Chief Technical Officer

Malcolm_Reynolds wrote:
Yeah, but it seems kind of odd to make a power that might only hurt playing two cards in the set (other than the Divine difficulty increase).

Sometimes powers on a card exist simply because they translate effects from the roleplaying game, even if those translations don't have a lot of value in a particular card game AP.


Thank you for the insight!

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