Hunter druid shenanigans, worthwhile?


Advice

Grand Lodge

Pathfinder Adventure, Adventure Path, Rulebook Subscriber

I have this idea, but I'm not sure if it's a worthwhile investment. I'm considering taking one level in hunter, nixing the animal companion for whatever reason, then going druid the rest of the way. This would obviously delay all the druid features by one level, but will give you access to the following:

- 1 minute per level summons
- Permanent, changeable animal focus
- A few hunter spells

Thoughts?

Grand Lodge

The 1 minute per level is referring to hunter level (because it doesn't say caster level). However, 1 minute would be more than enough for whenever a summon nature's ally I is already useful.

For spells, I'd pick some ranger spells that druids don't have access to, since you'd already be a druid.

I'm sure people have dipped a level for far less than a boost to an ability score. If you go the verminous hunter, you could even have Fast Healing 1.

You would also have every useful orison prepared since you would have two divine casting classes.

Overall, I probably wouldn't do it, but I'm sure it'd still work out.

Grand Lodge

Pathfinder Adventure, Adventure Path, Rulebook Subscriber
claudekennilol wrote:

The 1 minute per level is referring to hunter level (because it doesn't say caster level). However, 1 minute would be more than enough for whenever a summon nature's ally I is already useful.

For spells, I'd pick some ranger spells that druids don't have access to, since you'd already be a druid.

I'm sure people have dipped a level for far less than a boost to an ability score. If you go the verminous hunter, you could even have Fast Healing 1.

You would also have every useful orison prepared since you would have two divine casting classes.

Overall, I probably wouldn't do it, but I'm sure it'd still work out.

Is it? It says "any animal she summons with a summon nature's ally spell" which isn't specific to Hunter spells.

Grand Lodge

Instead of its normal duration. Its normal duration is one round per level of the class that's casting it.

A nice GM may let you apply it to any Summon Nature's Ally spells you cast out of your druid spell slots at one minute per druid level (not character level).

Grand Lodge

Pathfinder Adventure, Adventure Path, Rulebook Subscriber
claudekennilol wrote:

Instead of its normal duration. Its normal duration is one round per level of the class that's casting it.

A nice GM may let you apply it to any Summon Nature's Ally spells you cast out of your druid spell slots at one minute per druid level (not character level).

This would be a question for the rules forum, but the way it's worded does not specify that the spell has to be from the hunter spell list, thus it would work with the druid one's by RAW

Grand Lodge

Regardless, if you only have one hunter level, then casting it out of a hunter slot will last only one minute regardless of your overall character level. That's the point I was trying to make.

Grand Lodge

Some Other Guy wrote:
claudekennilol wrote:

Instead of its normal duration. Its normal duration is one round per level of the class that's casting it.

A nice GM may let you apply it to any Summon Nature's Ally spells you cast out of your druid spell slots at one minute per druid level (not character level).

This would be a question for the rules forum, but the way it's worded does not specify that the spell has to be from the hunter spell list, thus it would work with the druid one's by RAW

You're quoting RAW out of context. There is nothing in the RAW on Hunter spells that indicates the casting time applies to spells of any other class, even Druid.

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