Opinions sought


Mummy's Mask


We are about to embark on the Mummy's mask with a two player party

Player one) human cleric of serenae

Player 2 Me

options
a) Human synthesist summoner with a stargate egyptian armor eidolon ( ra horus or similar)
b) Halfling master summoner with skill monkey eidolon traps, knowledge osirion and perception focus
c) Human Archaelolgist Bard probably archer with fates favoured
d) Gnome tattooed sorcerer (fire)

assume 25 point buy and any non 3pp stuff

What would be the best option for survivability.

Is there something else that would mesh well in a two person party in a hot trap/undead/construct/assassin/sandy environment.

Also bonus question good adventure company name ?

Scarab Sages

The fire sorc is a good build. My game has a fire oracle that wrecks shop.

If you're preferring the summoner, you'll need to go with a high damage output eidolon. Through the first book there are numerous enemies with hardness 5 or more, and elsewhere is DR aplenty. Having something that can get by that DR10/chaos or DR5/Cold Iron and Magic is gonna be essential.

I'm hoping you can also get a cohort or hirelings to accompany you, as some of the fights are pretty intense for a 4-man job, having 2.5 would be a bit brutal.

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